| float return_loop_0() |
| { |
| for (float i = 0.0;i < 10.0; ++i) |
| { |
| if (i == 5.0) |
| { |
| return i; |
| } |
| } |
| return 0.0; |
| } |
| half4 main() |
| { |
| float _0_sum = 0.0; |
| for (float _1_i = 0.0;_1_i < 10.0; ++_1_i) |
| { |
| if (_1_i < 5.0) |
| { |
| continue; |
| } |
| _0_sum += _1_i; |
| } |
| float _2_sum = 0.0; |
| for (float _3_i = 0.0;_3_i < 10.0; ++_3_i) |
| { |
| if (_3_i > 5.0) |
| { |
| break; |
| } |
| _2_sum += _3_i; |
| } |
| float _4_sum = 0.0; |
| for (float _5_i = 0.12300000339746475;_5_i < 0.60000002384185791; _5_i += 0.11100000143051147) |
| { |
| _4_sum += _5_i; |
| } |
| return half4(half4(half(return_loop_0()), half(_0_sum), half(_2_sum), half(_4_sum))); |
| } |