| static uint8_t SKSL_INCLUDE_sksl_rt_shader[] = {57,0, |
| 0, |
| 12,115,107,95,70,114,97,103,67,111,111,114,100, |
| 6,102,108,111,97,116,52, |
| 1,115, |
| 6,115,104,97,100,101,114, |
| 6,99,111,111,114,100,115, |
| 6,102,108,111,97,116,50, |
| 6,115,97,109,112,108,101, |
| 5,104,97,108,102,52, |
| 49,4,0, |
| 53,1,0, |
| 37, |
| 36,0,32,0,0,255,255,255,255,255,15,0,255,255,255,255,2,0,2,0,0,0,3,0, |
| 50,2,0,16,0,0, |
| 53,3,0, |
| 16,23,0, |
| 50,4,0,25,0,3, |
| 53,5,0, |
| 16,32,0, |
| 50,6,0,39,0,3, |
| 30,7,0, |
| 16,46,0,2,3,0,5,0, |
| 50,8,0,53,0,2,0, |
| 3,0, |
| 0,0, |
| 19, |
| 55, |
| 54,1,0, |
| 47,2,0,0, |
| 57, |
| 20,}; |
| static constexpr size_t SKSL_INCLUDE_sksl_rt_shader_LENGTH = sizeof(SKSL_INCLUDE_sksl_rt_shader); |