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/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "GrAtlasTextBatch.h"
#include "GrBatchFlushState.h"
#include "GrBatchTest.h"
#include "GrResourceProvider.h"
#include "SkDistanceFieldGen.h"
#include "SkGlyphCache.h"
#include "effects/GrBitmapTextGeoProc.h"
#include "effects/GrDistanceFieldGeoProc.h"
#include "text/GrBatchFontCache.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
// A large template to handle regenerating the vertices of a textblob with as few branches as
// possible
template <bool regenPos, bool regenCol, bool regenTexCoords>
inline void regen_vertices(intptr_t vertex, const GrGlyph* glyph, size_t vertexStride,
bool useDistanceFields, SkScalar transX, SkScalar transY,
GrColor color) {
int u0, v0, u1, v1;
if (regenTexCoords) {
SkASSERT(glyph);
int width = glyph->fBounds.width();
int height = glyph->fBounds.height();
if (useDistanceFields) {
u0 = glyph->fAtlasLocation.fX + SK_DistanceFieldInset;
v0 = glyph->fAtlasLocation.fY + SK_DistanceFieldInset;
u1 = u0 + width - 2 * SK_DistanceFieldInset;
v1 = v0 + height - 2 * SK_DistanceFieldInset;
} else {
u0 = glyph->fAtlasLocation.fX;
v0 = glyph->fAtlasLocation.fY;
u1 = u0 + width;
v1 = v0 + height;
}
}
// This is a bit wonky, but sometimes we have LCD text, in which case we won't have color
// vertices, hence vertexStride - sizeof(SkIPoint16)
intptr_t colorOffset = sizeof(SkPoint);
intptr_t texCoordOffset = vertexStride - sizeof(SkIPoint16);
// V0
if (regenPos) {
SkPoint* point = reinterpret_cast<SkPoint*>(vertex);
point->fX += transX;
point->fY += transY;
}
if (regenCol) {
SkColor* vcolor = reinterpret_cast<SkColor*>(vertex + colorOffset);
*vcolor = color;
}
if (regenTexCoords) {
SkIPoint16* textureCoords = reinterpret_cast<SkIPoint16*>(vertex + texCoordOffset);
textureCoords->set(u0, v0);
}
vertex += vertexStride;
// V1
if (regenPos) {
SkPoint* point = reinterpret_cast<SkPoint*>(vertex);
point->fX += transX;
point->fY += transY;
}
if (regenCol) {
SkColor* vcolor = reinterpret_cast<SkColor*>(vertex + colorOffset);
*vcolor = color;
}
if (regenTexCoords) {
SkIPoint16* textureCoords = reinterpret_cast<SkIPoint16*>(vertex + texCoordOffset);
textureCoords->set(u0, v1);
}
vertex += vertexStride;
// V2
if (regenPos) {
SkPoint* point = reinterpret_cast<SkPoint*>(vertex);
point->fX += transX;
point->fY += transY;
}
if (regenCol) {
SkColor* vcolor = reinterpret_cast<SkColor*>(vertex + colorOffset);
*vcolor = color;
}
if (regenTexCoords) {
SkIPoint16* textureCoords = reinterpret_cast<SkIPoint16*>(vertex + texCoordOffset);
textureCoords->set(u1, v1);
}
vertex += vertexStride;
// V3
if (regenPos) {
SkPoint* point = reinterpret_cast<SkPoint*>(vertex);
point->fX += transX;
point->fY += transY;
}
if (regenCol) {
SkColor* vcolor = reinterpret_cast<SkColor*>(vertex + colorOffset);
*vcolor = color;
}
if (regenTexCoords) {
SkIPoint16* textureCoords = reinterpret_cast<SkIPoint16*>(vertex + texCoordOffset);
textureCoords->set(u1, v0);
}
}
typedef GrAtlasTextBlob Blob;
typedef Blob::Run Run;
typedef Run::SubRunInfo TextInfo;
template <bool regenPos, bool regenCol, bool regenTexCoords, bool regenGlyphs>
inline void GrAtlasTextBatch::regenBlob(Target* target, FlushInfo* flushInfo, Blob* blob, Run* run,
TextInfo* info, SkGlyphCache** cache,
SkTypeface** typeface, GrFontScaler** scaler,
const SkDescriptor** desc, const GrGeometryProcessor* gp,
int glyphCount, size_t vertexStride,
GrColor color, SkScalar transX, SkScalar transY) const {
static_assert(!regenGlyphs || regenTexCoords, "must regenTexCoords along regenGlyphs");
GrBatchTextStrike* strike = nullptr;
if (regenTexCoords) {
info->resetBulkUseToken();
// We can reuse if we have a valid strike and our descriptors / typeface are the
// same. The override descriptor is only for the non distance field text within
// a run
const SkDescriptor* newDesc = (run->fOverrideDescriptor && !this->usesDistanceFields()) ?
run->fOverrideDescriptor->getDesc() :
run->fDescriptor.getDesc();
if (!*cache || !SkTypeface::Equal(*typeface, run->fTypeface) ||
!((*desc)->equals(*newDesc))) {
if (*cache) {
SkGlyphCache::AttachCache(*cache);
}
*desc = newDesc;
*cache = SkGlyphCache::DetachCache(run->fTypeface, *desc);
*scaler = GrTextContext::GetGrFontScaler(*cache);
strike = info->strike();
*typeface = run->fTypeface;
}
if (regenGlyphs) {
strike = fFontCache->getStrike(*scaler);
} else {
strike = info->strike();
}
}
bool brokenRun = false;
for (int glyphIdx = 0; glyphIdx < glyphCount; glyphIdx++) {
GrGlyph* glyph = nullptr;
if (regenTexCoords) {
size_t glyphOffset = glyphIdx + info->glyphStartIndex();
if (regenGlyphs) {
// Get the id from the old glyph, and use the new strike to lookup
// the glyph.
GrGlyph::PackedID id = blob->fGlyphs[glyphOffset]->fPackedID;
blob->fGlyphs[glyphOffset] = strike->getGlyph(id, this->maskFormat(), *scaler);
SkASSERT(id == blob->fGlyphs[glyphOffset]->fPackedID);
}
glyph = blob->fGlyphs[glyphOffset];
SkASSERT(glyph && glyph->fMaskFormat == this->maskFormat());
if (!fFontCache->hasGlyph(glyph) &&
!strike->addGlyphToAtlas(target, glyph, *scaler, this->maskFormat())) {
this->flush(target, flushInfo);
target->initDraw(gp, this->pipeline());
brokenRun = glyphIdx > 0;
SkDEBUGCODE(bool success =) strike->addGlyphToAtlas(target,
glyph,
*scaler,
this->maskFormat());
SkASSERT(success);
}
fFontCache->addGlyphToBulkAndSetUseToken(info->bulkUseToken(), glyph,
target->currentToken());
}
intptr_t vertex = reinterpret_cast<intptr_t>(blob->fVertices);
vertex += info->vertexStartIndex();
vertex += vertexStride * glyphIdx * GrAtlasTextBatch::kVerticesPerGlyph;
regen_vertices<regenPos, regenCol, regenTexCoords>(vertex, glyph, vertexStride,
this->usesDistanceFields(), transX,
transY, color);
flushInfo->fGlyphsToFlush++;
}
// We may have changed the color so update it here
info->setColor(color);
if (regenTexCoords) {
if (regenGlyphs) {
info->setStrike(strike);
}
info->setAtlasGeneration(brokenRun ? GrBatchAtlas::kInvalidAtlasGeneration :
fFontCache->atlasGeneration(this->maskFormat()));
}
}
///////////////////////////////////////////////////////////////////////////////////////////////////
static inline GrColor skcolor_to_grcolor_nopremultiply(SkColor c) {
unsigned r = SkColorGetR(c);
unsigned g = SkColorGetG(c);
unsigned b = SkColorGetB(c);
return GrColorPackRGBA(r, g, b, 0xff);
}
static const int kDistanceAdjustLumShift = 5;
SkString GrAtlasTextBatch::dumpInfo() const {
SkString str;
for (int i = 0; i < fGeoCount; ++i) {
str.appendf("%d: Color: 0x%08x Trans: %.2f,%.2f Runs: %d\n",
i,
fGeoData[i].fColor,
fGeoData[i].fTransX,
fGeoData[i].fTransY,
fGeoData[i].fBlob->fRunCount);
}
str.append(INHERITED::dumpInfo());
return str;
}
void GrAtlasTextBatch::computePipelineOptimizations(GrInitInvariantOutput* color,
GrInitInvariantOutput* coverage,
GrBatchToXPOverrides* overrides) const {
if (kColorBitmapMask_MaskType == fMaskType) {
color->setUnknownFourComponents();
} else {
color->setKnownFourComponents(fBatch.fColor);
}
switch (fMaskType) {
case kGrayscaleDistanceField_MaskType:
case kGrayscaleCoverageMask_MaskType:
coverage->setUnknownSingleComponent();
break;
case kLCDCoverageMask_MaskType:
case kLCDDistanceField_MaskType:
coverage->setUnknownOpaqueFourComponents();
coverage->setUsingLCDCoverage();
break;
case kColorBitmapMask_MaskType:
coverage->setKnownSingleComponent(0xff);
}
}
void GrAtlasTextBatch::initBatchTracker(const GrXPOverridesForBatch& overrides) {
// Handle any color overrides
if (!overrides.readsColor()) {
fGeoData[0].fColor = GrColor_ILLEGAL;
}
overrides.getOverrideColorIfSet(&fGeoData[0].fColor);
// setup batch properties
fBatch.fColorIgnored = !overrides.readsColor();
fBatch.fColor = fGeoData[0].fColor;
fBatch.fUsesLocalCoords = overrides.readsLocalCoords();
fBatch.fCoverageIgnored = !overrides.readsCoverage();
}
enum RegenMask {
kNoRegen = 0x0,
kRegenPos = 0x1,
kRegenCol = 0x2,
kRegenTex = 0x4,
kRegenGlyph = 0x8 | kRegenTex, // we have to regenerate the texture coords when we regen glyphs
// combinations
kRegenPosCol = kRegenPos | kRegenCol,
kRegenPosTex = kRegenPos | kRegenTex,
kRegenPosTexGlyph = kRegenPos | kRegenGlyph,
kRegenPosColTex = kRegenPos | kRegenCol | kRegenTex,
kRegenPosColTexGlyph = kRegenPos | kRegenCol | kRegenGlyph,
kRegenColTex = kRegenCol | kRegenTex,
kRegenColTexGlyph = kRegenCol | kRegenGlyph,
};
#define REGEN_ARGS target, &flushInfo, blob, &run, &info, &cache, &typeface, &scaler, &desc, gp, \
glyphCount, vertexStride, args.fColor, args.fTransX, args.fTransY
void GrAtlasTextBatch::onPrepareDraws(Target* target) const {
// if we have RGB, then we won't have any SkShaders so no need to use a localmatrix.
// TODO actually only invert if we don't have RGBA
SkMatrix localMatrix;
if (this->usesLocalCoords() && !this->viewMatrix().invert(&localMatrix)) {
SkDebugf("Cannot invert viewmatrix\n");
return;
}
GrTexture* texture = fFontCache->getTexture(this->maskFormat());
if (!texture) {
SkDebugf("Could not allocate backing texture for atlas\n");
return;
}
GrMaskFormat maskFormat = this->maskFormat();
SkAutoTUnref<const GrGeometryProcessor> gp;
if (this->usesDistanceFields()) {
gp.reset(this->setupDfProcessor(this->viewMatrix(), fFilteredColor, this->color(),
texture));
} else {
GrTextureParams params(SkShader::kClamp_TileMode, GrTextureParams::kNone_FilterMode);
gp.reset(GrBitmapTextGeoProc::Create(this->color(),
texture,
params,
maskFormat,
localMatrix,
this->usesLocalCoords()));
}
FlushInfo flushInfo;
flushInfo.fGlyphsToFlush = 0;
size_t vertexStride = gp->getVertexStride();
SkASSERT(vertexStride == GrAtlasTextBlob::GetVertexStride(maskFormat));
target->initDraw(gp, this->pipeline());
int glyphCount = this->numGlyphs();
const GrVertexBuffer* vertexBuffer;
void* vertices = target->makeVertexSpace(vertexStride,
glyphCount * kVerticesPerGlyph,
&vertexBuffer,
&flushInfo.fVertexOffset);
flushInfo.fVertexBuffer.reset(SkRef(vertexBuffer));
flushInfo.fIndexBuffer.reset(target->resourceProvider()->refQuadIndexBuffer());
if (!vertices || !flushInfo.fVertexBuffer) {
SkDebugf("Could not allocate vertices\n");
return;
}
unsigned char* currVertex = reinterpret_cast<unsigned char*>(vertices);
// We cache some values to avoid going to the glyphcache for the same fontScaler twice
// in a row
const SkDescriptor* desc = nullptr;
SkGlyphCache* cache = nullptr;
GrFontScaler* scaler = nullptr;
SkTypeface* typeface = nullptr;
for (int i = 0; i < fGeoCount; i++) {
const Geometry& args = fGeoData[i];
Blob* blob = args.fBlob;
Run& run = blob->fRuns[args.fRun];
TextInfo& info = run.fSubRunInfo[args.fSubRun];
uint64_t currentAtlasGen = fFontCache->atlasGeneration(maskFormat);
// Because the GrBatchFontCache may evict the strike a blob depends on using for
// generating its texture coords, we have to track whether or not the strike has
// been abandoned. If it hasn't been abandoned, then we can use the GrGlyph*s as is
// otherwise we have to get the new strike, and use that to get the correct glyphs.
// Because we do not have the packed ids, and thus can't look up our glyphs in the
// new strike, we instead keep our ref to the old strike and use the packed ids from
// it. These ids will still be valid as long as we hold the ref. When we are done
// updating our cache of the GrGlyph*s, we drop our ref on the old strike
bool regenerateGlyphs = info.strike()->isAbandoned();
bool regenerateTextureCoords = info.atlasGeneration() != currentAtlasGen ||
regenerateGlyphs;
bool regenerateColors = kARGB_GrMaskFormat != maskFormat &&
info.color() != args.fColor;
bool regeneratePositions = args.fTransX != 0.f || args.fTransY != 0.f;
int glyphCount = info.glyphCount();
uint32_t regenMaskBits = kNoRegen;
regenMaskBits |= regeneratePositions ? kRegenPos : 0;
regenMaskBits |= regenerateColors ? kRegenCol : 0;
regenMaskBits |= regenerateTextureCoords ? kRegenTex : 0;
regenMaskBits |= regenerateGlyphs ? kRegenGlyph : 0;
RegenMask regenMask = (RegenMask)regenMaskBits;
switch (regenMask) {
case kRegenPos: this->regenBlob<true, false, false, false>(REGEN_ARGS); break;
case kRegenCol: this->regenBlob<false, true, false, false>(REGEN_ARGS); break;
case kRegenTex: this->regenBlob<false, false, true, false>(REGEN_ARGS); break;
case kRegenGlyph: this->regenBlob<false, false, true, true>(REGEN_ARGS); break;
// combinations
case kRegenPosCol: this->regenBlob<true, true, false, false>(REGEN_ARGS); break;
case kRegenPosTex: this->regenBlob<true, false, true, false>(REGEN_ARGS); break;
case kRegenPosTexGlyph: this->regenBlob<true, false, true, true>(REGEN_ARGS); break;
case kRegenPosColTex: this->regenBlob<true, true, true, false>(REGEN_ARGS); break;
case kRegenPosColTexGlyph: this->regenBlob<true, true, true, true>(REGEN_ARGS); break;
case kRegenColTex: this->regenBlob<false, true, true, false>(REGEN_ARGS); break;
case kRegenColTexGlyph: this->regenBlob<false, true, true, true>(REGEN_ARGS); break;
case kNoRegen:
flushInfo.fGlyphsToFlush += glyphCount;
// set use tokens for all of the glyphs in our subrun. This is only valid if we
// have a valid atlas generation
fFontCache->setUseTokenBulk(*info.bulkUseToken(), target->currentToken(),
maskFormat);
break;
}
// now copy all vertices
size_t byteCount = info.byteCount();
memcpy(currVertex, blob->fVertices + info.vertexStartIndex(), byteCount);
currVertex += byteCount;
}
// Make sure to attach the last cache if applicable
if (cache) {
SkGlyphCache::AttachCache(cache);
}
this->flush(target, &flushInfo);
}
void GrAtlasTextBatch::flush(GrVertexBatch::Target* target, FlushInfo* flushInfo) const {
GrVertices vertices;
int maxGlyphsPerDraw = flushInfo->fIndexBuffer->maxQuads();
vertices.initInstanced(kTriangles_GrPrimitiveType, flushInfo->fVertexBuffer,
flushInfo->fIndexBuffer, flushInfo->fVertexOffset,
kVerticesPerGlyph, kIndicesPerGlyph, flushInfo->fGlyphsToFlush,
maxGlyphsPerDraw);
target->draw(vertices);
flushInfo->fVertexOffset += kVerticesPerGlyph * flushInfo->fGlyphsToFlush;
flushInfo->fGlyphsToFlush = 0;
}
bool GrAtlasTextBatch::onCombineIfPossible(GrBatch* t, const GrCaps& caps) {
GrAtlasTextBatch* that = t->cast<GrAtlasTextBatch>();
if (!GrPipeline::CanCombine(*this->pipeline(), this->bounds(), *that->pipeline(),
that->bounds(), caps)) {
return false;
}
if (fMaskType != that->fMaskType) {
return false;
}
if (!this->usesDistanceFields()) {
if (kColorBitmapMask_MaskType == fMaskType && this->color() != that->color()) {
return false;
}
if (this->usesLocalCoords() && !this->viewMatrix().cheapEqualTo(that->viewMatrix())) {
return false;
}
} else {
if (!this->viewMatrix().cheapEqualTo(that->viewMatrix())) {
return false;
}
if (fFilteredColor != that->fFilteredColor) {
return false;
}
if (fUseBGR != that->fUseBGR) {
return false;
}
}
fBatch.fNumGlyphs += that->numGlyphs();
// Reallocate space for geo data if necessary and then import that's geo data.
int newGeoCount = that->fGeoCount + fGeoCount;
// We assume (and here enforce) that the allocation size is the smallest power of two that
// is greater than or equal to the number of geometries (and at least
// kMinGeometryAllocated).
int newAllocSize = GrNextPow2(newGeoCount);
int currAllocSize = SkTMax<int>(kMinGeometryAllocated, GrNextPow2(fGeoCount));
if (newGeoCount > currAllocSize) {
fGeoData.realloc(newAllocSize);
}
memcpy(&fGeoData[fGeoCount], that->fGeoData.get(), that->fGeoCount * sizeof(Geometry));
// We steal the ref on the blobs from the other TextBatch and set its count to 0 so that
// it doesn't try to unref them.
#ifdef SK_DEBUG
for (int i = 0; i < that->fGeoCount; ++i) {
that->fGeoData.get()[i].fBlob = (Blob*)0x1;
}
#endif
that->fGeoCount = 0;
fGeoCount = newGeoCount;
this->joinBounds(that->bounds());
return true;
}
// TODO just use class params
// TODO trying to figure out why lcd is so whack
GrGeometryProcessor* GrAtlasTextBatch::setupDfProcessor(const SkMatrix& viewMatrix,
SkColor filteredColor,
GrColor color, GrTexture* texture) const {
GrTextureParams params(SkShader::kClamp_TileMode, GrTextureParams::kBilerp_FilterMode);
bool isLCD = this->isLCD();
// set up any flags
uint32_t flags = viewMatrix.isSimilarity() ? kSimilarity_DistanceFieldEffectFlag : 0;
// see if we need to create a new effect
if (isLCD) {
flags |= kUseLCD_DistanceFieldEffectFlag;
flags |= viewMatrix.rectStaysRect() ? kRectToRect_DistanceFieldEffectFlag : 0;
flags |= fUseBGR ? kBGR_DistanceFieldEffectFlag : 0;
GrColor colorNoPreMul = skcolor_to_grcolor_nopremultiply(filteredColor);
float redCorrection =
(*fDistanceAdjustTable)[GrColorUnpackR(colorNoPreMul) >> kDistanceAdjustLumShift];
float greenCorrection =
(*fDistanceAdjustTable)[GrColorUnpackG(colorNoPreMul) >> kDistanceAdjustLumShift];
float blueCorrection =
(*fDistanceAdjustTable)[GrColorUnpackB(colorNoPreMul) >> kDistanceAdjustLumShift];
GrDistanceFieldLCDTextGeoProc::DistanceAdjust widthAdjust =
GrDistanceFieldLCDTextGeoProc::DistanceAdjust::Make(redCorrection,
greenCorrection,
blueCorrection);
return GrDistanceFieldLCDTextGeoProc::Create(color,
viewMatrix,
texture,
params,
widthAdjust,
flags,
this->usesLocalCoords());
} else {
#ifdef SK_GAMMA_APPLY_TO_A8
U8CPU lum = SkColorSpaceLuminance::computeLuminance(SK_GAMMA_EXPONENT, filteredColor);
float correction = (*fDistanceAdjustTable)[lum >> kDistanceAdjustLumShift];
return GrDistanceFieldA8TextGeoProc::Create(color,
viewMatrix,
texture,
params,
correction,
flags,
this->usesLocalCoords());
#else
return GrDistanceFieldA8TextGeoProc::Create(color,
viewMatrix,
texture,
params,
flags,
this->usesLocalCoords());
#endif
}
}