blob: 724765f1a8a5dfe917817b0111f8a49e0387aa5c [file] [log] [blame]
/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrGLInitGLSL_DEFINED
#define GrGLInitGLSL_DEFINED
#include "gl/GrGLInterface.h"
#include "glsl/GrGLSL.h"
#include "GrColor.h"
#include "GrTypesPriv.h"
#include "SkString.h"
class GrGLContextInfo;
/**
* Gets the most recent GLSL Generation compatible with the OpenGL context.
*/
bool GrGLGetGLSLGeneration(const GrGLInterface* gl, GrGLSLGeneration* generation);
/**
* Returns a string to include at the beginning of a shader to declare the GLSL
* version.
*/
const char* GrGLGetGLSLVersionDecl(const GrGLContextInfo&);
/**
* Adds a line of GLSL code to declare the default precision for float types.
*/
void GrGLAppendGLSLDefaultFloatPrecisionDeclaration(GrSLPrecision, GrGLStandard, SkString* out);
#endif