blob: 3f6bc947cfcbc0f209496593b1e0770bca37c242 [file] [log] [blame]
/*
* Copyright 2012 The Android Open Source Project
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkMorphologyImageFilter.h"
#include "SkBitmap.h"
#include "SkColorPriv.h"
#include "SkDevice.h"
#include "SkOpts.h"
#include "SkReadBuffer.h"
#include "SkRect.h"
#include "SkWriteBuffer.h"
#if SK_SUPPORT_GPU
#include "GrContext.h"
#include "GrDrawContext.h"
#include "GrInvariantOutput.h"
#include "GrTexture.h"
#include "SkGr.h"
#include "effects/Gr1DKernelEffect.h"
#include "glsl/GrGLSLFragmentProcessor.h"
#include "glsl/GrGLSLFragmentShaderBuilder.h"
#include "glsl/GrGLSLProgramDataManager.h"
#include "glsl/GrGLSLUniformHandler.h"
#endif
SkMorphologyImageFilter::SkMorphologyImageFilter(int radiusX,
int radiusY,
SkImageFilter* input,
const CropRect* cropRect)
: INHERITED(1, &input, cropRect), fRadius(SkISize::Make(radiusX, radiusY)) {
}
void SkMorphologyImageFilter::flatten(SkWriteBuffer& buffer) const {
this->INHERITED::flatten(buffer);
buffer.writeInt(fRadius.fWidth);
buffer.writeInt(fRadius.fHeight);
}
static void callProcX(SkMorphologyImageFilter::Proc procX, const SkBitmap& src, SkBitmap* dst, int radiusX, const SkIRect& bounds)
{
procX(src.getAddr32(bounds.left(), bounds.top()), dst->getAddr32(0, 0),
radiusX, bounds.width(), bounds.height(),
src.rowBytesAsPixels(), dst->rowBytesAsPixels());
}
static void callProcY(SkMorphologyImageFilter::Proc procY, const SkBitmap& src, SkBitmap* dst, int radiusY, const SkIRect& bounds)
{
procY(src.getAddr32(bounds.left(), bounds.top()), dst->getAddr32(0, 0),
radiusY, bounds.height(), bounds.width(),
src.rowBytesAsPixels(), dst->rowBytesAsPixels());
}
bool SkMorphologyImageFilter::filterImageGeneric(SkMorphologyImageFilter::Proc procX,
SkMorphologyImageFilter::Proc procY,
Proxy* proxy,
const SkBitmap& source,
const Context& ctx,
SkBitmap* dst,
SkIPoint* offset) const {
SkBitmap src = source;
SkIPoint srcOffset = SkIPoint::Make(0, 0);
if (!this->filterInput(0, proxy, source, ctx, &src, &srcOffset)) {
return false;
}
if (src.colorType() != kN32_SkColorType) {
return false;
}
SkIRect bounds;
if (!this->applyCropRect(this->mapContext(ctx), proxy, src, &srcOffset, &bounds, &src)) {
return false;
}
SkAutoLockPixels alp(src);
if (!src.getPixels()) {
return false;
}
SkVector radius = SkVector::Make(SkIntToScalar(this->radius().width()),
SkIntToScalar(this->radius().height()));
ctx.ctm().mapVectors(&radius, 1);
int width = SkScalarFloorToInt(radius.fX);
int height = SkScalarFloorToInt(radius.fY);
if (width < 0 || height < 0) {
return false;
}
SkIRect srcBounds = bounds;
srcBounds.offset(-srcOffset);
if (width == 0 && height == 0) {
src.extractSubset(dst, srcBounds);
offset->fX = bounds.left();
offset->fY = bounds.top();
return true;
}
SkAutoTUnref<SkBaseDevice> device(proxy->createDevice(bounds.width(), bounds.height()));
if (!device) {
return false;
}
*dst = device->accessBitmap(false);
SkAutoLockPixels alp_dst(*dst);
if (width > 0 && height > 0) {
SkAutoTUnref<SkBaseDevice> tempDevice(proxy->createDevice(dst->width(), dst->height()));
if (!tempDevice) {
return false;
}
SkBitmap temp = tempDevice->accessBitmap(false);
SkAutoLockPixels alp_temp(temp);
callProcX(procX, src, &temp, width, srcBounds);
SkIRect tmpBounds = SkIRect::MakeWH(srcBounds.width(), srcBounds.height());
callProcY(procY, temp, dst, height, tmpBounds);
} else if (width > 0) {
callProcX(procX, src, dst, width, srcBounds);
} else if (height > 0) {
callProcY(procY, src, dst, height, srcBounds);
}
offset->fX = bounds.left();
offset->fY = bounds.top();
return true;
}
bool SkErodeImageFilter::onFilterImage(Proxy* proxy,
const SkBitmap& source, const Context& ctx,
SkBitmap* dst, SkIPoint* offset) const {
return this->filterImageGeneric(SkOpts::erode_x, SkOpts::erode_y,
proxy, source, ctx, dst, offset);
}
bool SkDilateImageFilter::onFilterImage(Proxy* proxy,
const SkBitmap& source, const Context& ctx,
SkBitmap* dst, SkIPoint* offset) const {
return this->filterImageGeneric(SkOpts::dilate_x, SkOpts::dilate_y,
proxy, source, ctx, dst, offset);
}
void SkMorphologyImageFilter::computeFastBounds(const SkRect& src, SkRect* dst) const {
if (this->getInput(0)) {
this->getInput(0)->computeFastBounds(src, dst);
} else {
*dst = src;
}
dst->outset(SkIntToScalar(fRadius.width()), SkIntToScalar(fRadius.height()));
}
void SkMorphologyImageFilter::onFilterNodeBounds(const SkIRect& src, const SkMatrix& ctm,
SkIRect* dst, MapDirection) const {
*dst = src;
SkVector radius = SkVector::Make(SkIntToScalar(this->radius().width()),
SkIntToScalar(this->radius().height()));
ctm.mapVectors(&radius, 1);
dst->outset(SkScalarCeilToInt(radius.x()), SkScalarCeilToInt(radius.y()));
}
SkFlattenable* SkErodeImageFilter::CreateProc(SkReadBuffer& buffer) {
SK_IMAGEFILTER_UNFLATTEN_COMMON(common, 1);
const int width = buffer.readInt();
const int height = buffer.readInt();
return Create(width, height, common.getInput(0), &common.cropRect());
}
SkFlattenable* SkDilateImageFilter::CreateProc(SkReadBuffer& buffer) {
SK_IMAGEFILTER_UNFLATTEN_COMMON(common, 1);
const int width = buffer.readInt();
const int height = buffer.readInt();
return Create(width, height, common.getInput(0), &common.cropRect());
}
#ifndef SK_IGNORE_TO_STRING
void SkErodeImageFilter::toString(SkString* str) const {
str->appendf("SkErodeImageFilter: (");
str->appendf("radius: (%d,%d)", this->radius().fWidth, this->radius().fHeight);
str->append(")");
}
#endif
#ifndef SK_IGNORE_TO_STRING
void SkDilateImageFilter::toString(SkString* str) const {
str->appendf("SkDilateImageFilter: (");
str->appendf("radius: (%d,%d)", this->radius().fWidth, this->radius().fHeight);
str->append(")");
}
#endif
#if SK_SUPPORT_GPU
///////////////////////////////////////////////////////////////////////////////
/**
* Morphology effects. Depending upon the type of morphology, either the
* component-wise min (Erode_Type) or max (Dilate_Type) of all pixels in the
* kernel is selected as the new color. The new color is modulated by the input
* color.
*/
class GrMorphologyEffect : public Gr1DKernelEffect {
public:
enum MorphologyType {
kErode_MorphologyType,
kDilate_MorphologyType,
};
static GrFragmentProcessor* Create(GrTexture* tex, Direction dir, int radius,
MorphologyType type) {
return new GrMorphologyEffect(tex, dir, radius, type);
}
static GrFragmentProcessor* Create(GrTexture* tex, Direction dir, int radius,
MorphologyType type, float bounds[2]) {
return new GrMorphologyEffect(tex, dir, radius, type, bounds);
}
virtual ~GrMorphologyEffect();
MorphologyType type() const { return fType; }
bool useRange() const { return fUseRange; }
const float* range() const { return fRange; }
const char* name() const override { return "Morphology"; }
protected:
MorphologyType fType;
bool fUseRange;
float fRange[2];
private:
GrGLSLFragmentProcessor* onCreateGLSLInstance() const override;
void onGetGLSLProcessorKey(const GrGLSLCaps&, GrProcessorKeyBuilder*) const override;
bool onIsEqual(const GrFragmentProcessor&) const override;
void onComputeInvariantOutput(GrInvariantOutput* inout) const override;
GrMorphologyEffect(GrTexture*, Direction, int radius, MorphologyType);
GrMorphologyEffect(GrTexture*, Direction, int radius, MorphologyType,
float bounds[2]);
GR_DECLARE_FRAGMENT_PROCESSOR_TEST;
typedef Gr1DKernelEffect INHERITED;
};
///////////////////////////////////////////////////////////////////////////////
class GrGLMorphologyEffect : public GrGLSLFragmentProcessor {
public:
GrGLMorphologyEffect(const GrProcessor&);
virtual void emitCode(EmitArgs&) override;
static inline void GenKey(const GrProcessor&, const GrGLSLCaps&, GrProcessorKeyBuilder* b);
protected:
void onSetData(const GrGLSLProgramDataManager&, const GrProcessor&) override;
private:
int width() const { return GrMorphologyEffect::WidthFromRadius(fRadius); }
int fRadius;
Gr1DKernelEffect::Direction fDirection;
bool fUseRange;
GrMorphologyEffect::MorphologyType fType;
GrGLSLProgramDataManager::UniformHandle fPixelSizeUni;
GrGLSLProgramDataManager::UniformHandle fRangeUni;
typedef GrGLSLFragmentProcessor INHERITED;
};
GrGLMorphologyEffect::GrGLMorphologyEffect(const GrProcessor& proc) {
const GrMorphologyEffect& m = proc.cast<GrMorphologyEffect>();
fRadius = m.radius();
fDirection = m.direction();
fUseRange = m.useRange();
fType = m.type();
}
void GrGLMorphologyEffect::emitCode(EmitArgs& args) {
GrGLSLUniformHandler* uniformHandler = args.fUniformHandler;
fPixelSizeUni = uniformHandler->addUniform(GrGLSLUniformHandler::kFragment_Visibility,
kFloat_GrSLType, kDefault_GrSLPrecision,
"PixelSize");
const char* pixelSizeInc = uniformHandler->getUniformCStr(fPixelSizeUni);
fRangeUni = uniformHandler->addUniform(GrGLSLUniformHandler::kFragment_Visibility,
kVec2f_GrSLType, kDefault_GrSLPrecision,
"Range");
const char* range = uniformHandler->getUniformCStr(fRangeUni);
GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder;
SkString coords2D = fragBuilder->ensureFSCoords2D(args.fCoords, 0);
const char* func;
switch (fType) {
case GrMorphologyEffect::kErode_MorphologyType:
fragBuilder->codeAppendf("\t\t%s = vec4(1, 1, 1, 1);\n", args.fOutputColor);
func = "min";
break;
case GrMorphologyEffect::kDilate_MorphologyType:
fragBuilder->codeAppendf("\t\t%s = vec4(0, 0, 0, 0);\n", args.fOutputColor);
func = "max";
break;
default:
SkFAIL("Unexpected type");
func = ""; // suppress warning
break;
}
const char* dir;
switch (fDirection) {
case Gr1DKernelEffect::kX_Direction:
dir = "x";
break;
case Gr1DKernelEffect::kY_Direction:
dir = "y";
break;
default:
SkFAIL("Unknown filter direction.");
dir = ""; // suppress warning
}
// vec2 coord = coord2D;
fragBuilder->codeAppendf("\t\tvec2 coord = %s;\n", coords2D.c_str());
// coord.x -= radius * pixelSize;
fragBuilder->codeAppendf("\t\tcoord.%s -= %d.0 * %s; \n", dir, fRadius, pixelSizeInc);
if (fUseRange) {
// highBound = min(highBound, coord.x + (width-1) * pixelSize);
fragBuilder->codeAppendf("\t\tfloat highBound = min(%s.y, coord.%s + %f * %s);",
range, dir, float(width() - 1), pixelSizeInc);
// coord.x = max(lowBound, coord.x);
fragBuilder->codeAppendf("\t\tcoord.%s = max(%s.x, coord.%s);", dir, range, dir);
}
fragBuilder->codeAppendf("\t\tfor (int i = 0; i < %d; i++) {\n", width());
fragBuilder->codeAppendf("\t\t\t%s = %s(%s, ", args.fOutputColor, func, args.fOutputColor);
fragBuilder->appendTextureLookup(args.fSamplers[0], "coord");
fragBuilder->codeAppend(");\n");
// coord.x += pixelSize;
fragBuilder->codeAppendf("\t\t\tcoord.%s += %s;\n", dir, pixelSizeInc);
if (fUseRange) {
// coord.x = min(highBound, coord.x);
fragBuilder->codeAppendf("\t\t\tcoord.%s = min(highBound, coord.%s);", dir, dir);
}
fragBuilder->codeAppend("\t\t}\n");
SkString modulate;
GrGLSLMulVarBy4f(&modulate, args.fOutputColor, args.fInputColor);
fragBuilder->codeAppend(modulate.c_str());
}
void GrGLMorphologyEffect::GenKey(const GrProcessor& proc,
const GrGLSLCaps&, GrProcessorKeyBuilder* b) {
const GrMorphologyEffect& m = proc.cast<GrMorphologyEffect>();
uint32_t key = static_cast<uint32_t>(m.radius());
key |= (m.type() << 8);
key |= (m.direction() << 9);
if (m.useRange()) key |= 1 << 10;
b->add32(key);
}
void GrGLMorphologyEffect::onSetData(const GrGLSLProgramDataManager& pdman,
const GrProcessor& proc) {
const GrMorphologyEffect& m = proc.cast<GrMorphologyEffect>();
GrTexture& texture = *m.texture(0);
// the code we generated was for a specific kernel radius, direction and bound usage
SkASSERT(m.radius() == fRadius);
SkASSERT(m.direction() == fDirection);
SkASSERT(m.useRange() == fUseRange);
float pixelSize = 0.0f;
switch (fDirection) {
case Gr1DKernelEffect::kX_Direction:
pixelSize = 1.0f / texture.width();
break;
case Gr1DKernelEffect::kY_Direction:
pixelSize = 1.0f / texture.height();
break;
default:
SkFAIL("Unknown filter direction.");
}
pdman.set1f(fPixelSizeUni, pixelSize);
if (fUseRange) {
const float* range = m.range();
if (fDirection && texture.origin() == kBottomLeft_GrSurfaceOrigin) {
pdman.set2f(fRangeUni, 1.0f - range[1], 1.0f - range[0]);
} else {
pdman.set2f(fRangeUni, range[0], range[1]);
}
}
}
///////////////////////////////////////////////////////////////////////////////
GrMorphologyEffect::GrMorphologyEffect(GrTexture* texture,
Direction direction,
int radius,
MorphologyType type)
: INHERITED(texture, direction, radius)
, fType(type), fUseRange(false) {
this->initClassID<GrMorphologyEffect>();
}
GrMorphologyEffect::GrMorphologyEffect(GrTexture* texture,
Direction direction,
int radius,
MorphologyType type,
float range[2])
: INHERITED(texture, direction, radius)
, fType(type), fUseRange(true) {
this->initClassID<GrMorphologyEffect>();
fRange[0] = range[0];
fRange[1] = range[1];
}
GrMorphologyEffect::~GrMorphologyEffect() {
}
void GrMorphologyEffect::onGetGLSLProcessorKey(const GrGLSLCaps& caps,
GrProcessorKeyBuilder* b) const {
GrGLMorphologyEffect::GenKey(*this, caps, b);
}
GrGLSLFragmentProcessor* GrMorphologyEffect::onCreateGLSLInstance() const {
return new GrGLMorphologyEffect(*this);
}
bool GrMorphologyEffect::onIsEqual(const GrFragmentProcessor& sBase) const {
const GrMorphologyEffect& s = sBase.cast<GrMorphologyEffect>();
return (this->radius() == s.radius() &&
this->direction() == s.direction() &&
this->useRange() == s.useRange() &&
this->type() == s.type());
}
void GrMorphologyEffect::onComputeInvariantOutput(GrInvariantOutput* inout) const {
// This is valid because the color components of the result of the kernel all come
// exactly from existing values in the source texture.
this->updateInvariantOutputForModulation(inout);
}
///////////////////////////////////////////////////////////////////////////////
GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrMorphologyEffect);
const GrFragmentProcessor* GrMorphologyEffect::TestCreate(GrProcessorTestData* d) {
int texIdx = d->fRandom->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx :
GrProcessorUnitTest::kAlphaTextureIdx;
Direction dir = d->fRandom->nextBool() ? kX_Direction : kY_Direction;
static const int kMaxRadius = 10;
int radius = d->fRandom->nextRangeU(1, kMaxRadius);
MorphologyType type = d->fRandom->nextBool() ? GrMorphologyEffect::kErode_MorphologyType :
GrMorphologyEffect::kDilate_MorphologyType;
return GrMorphologyEffect::Create(d->fTextures[texIdx], dir, radius, type);
}
namespace {
void apply_morphology_rect(GrDrawContext* drawContext,
const GrClip& clip,
GrTexture* texture,
const SkIRect& srcRect,
const SkIRect& dstRect,
int radius,
GrMorphologyEffect::MorphologyType morphType,
float bounds[2],
Gr1DKernelEffect::Direction direction) {
GrPaint paint;
paint.addColorFragmentProcessor(GrMorphologyEffect::Create(texture,
direction,
radius,
morphType,
bounds))->unref();
paint.setPorterDuffXPFactory(SkXfermode::kSrc_Mode);
drawContext->fillRectToRect(clip, paint, SkMatrix::I(), SkRect::Make(dstRect),
SkRect::Make(srcRect));
}
void apply_morphology_rect_no_bounds(GrDrawContext* drawContext,
const GrClip& clip,
GrTexture* texture,
const SkIRect& srcRect,
const SkIRect& dstRect,
int radius,
GrMorphologyEffect::MorphologyType morphType,
Gr1DKernelEffect::Direction direction) {
GrPaint paint;
paint.addColorFragmentProcessor(GrMorphologyEffect::Create(texture,
direction,
radius,
morphType))->unref();
paint.setPorterDuffXPFactory(SkXfermode::kSrc_Mode);
drawContext->fillRectToRect(clip, paint, SkMatrix::I(), SkRect::Make(dstRect),
SkRect::Make(srcRect));
}
void apply_morphology_pass(GrDrawContext* drawContext,
const GrClip& clip,
GrTexture* texture,
const SkIRect& srcRect,
const SkIRect& dstRect,
int radius,
GrMorphologyEffect::MorphologyType morphType,
Gr1DKernelEffect::Direction direction) {
float bounds[2] = { 0.0f, 1.0f };
SkIRect lowerSrcRect = srcRect, lowerDstRect = dstRect;
SkIRect middleSrcRect = srcRect, middleDstRect = dstRect;
SkIRect upperSrcRect = srcRect, upperDstRect = dstRect;
if (direction == Gr1DKernelEffect::kX_Direction) {
bounds[0] = (SkIntToScalar(srcRect.left()) + 0.5f) / texture->width();
bounds[1] = (SkIntToScalar(srcRect.right()) - 0.5f) / texture->width();
lowerSrcRect.fRight = srcRect.left() + radius;
lowerDstRect.fRight = dstRect.left() + radius;
upperSrcRect.fLeft = srcRect.right() - radius;
upperDstRect.fLeft = dstRect.right() - radius;
middleSrcRect.inset(radius, 0);
middleDstRect.inset(radius, 0);
} else {
bounds[0] = (SkIntToScalar(srcRect.top()) + 0.5f) / texture->height();
bounds[1] = (SkIntToScalar(srcRect.bottom()) - 0.5f) / texture->height();
lowerSrcRect.fBottom = srcRect.top() + radius;
lowerDstRect.fBottom = dstRect.top() + radius;
upperSrcRect.fTop = srcRect.bottom() - radius;
upperDstRect.fTop = dstRect.bottom() - radius;
middleSrcRect.inset(0, radius);
middleDstRect.inset(0, radius);
}
if (middleSrcRect.fLeft - middleSrcRect.fRight >= 0) {
// radius covers srcRect; use bounds over entire draw
apply_morphology_rect(drawContext, clip, texture, srcRect, dstRect, radius,
morphType, bounds, direction);
} else {
// Draw upper and lower margins with bounds; middle without.
apply_morphology_rect(drawContext, clip, texture, lowerSrcRect, lowerDstRect, radius,
morphType, bounds, direction);
apply_morphology_rect(drawContext, clip, texture, upperSrcRect, upperDstRect, radius,
morphType, bounds, direction);
apply_morphology_rect_no_bounds(drawContext, clip, texture, middleSrcRect, middleDstRect,
radius, morphType, direction);
}
}
bool apply_morphology(const SkBitmap& input,
const SkIRect& rect,
GrMorphologyEffect::MorphologyType morphType,
SkISize radius,
SkBitmap* dst) {
SkAutoTUnref<GrTexture> srcTexture(SkRef(input.getTexture()));
SkASSERT(srcTexture);
GrContext* context = srcTexture->getContext();
// setup new clip
GrClip clip(SkRect::MakeWH(SkIntToScalar(srcTexture->width()),
SkIntToScalar(srcTexture->height())));
SkIRect dstRect = SkIRect::MakeWH(rect.width(), rect.height());
GrSurfaceDesc desc;
desc.fFlags = kRenderTarget_GrSurfaceFlag;
desc.fWidth = rect.width();
desc.fHeight = rect.height();
desc.fConfig = kSkia8888_GrPixelConfig;
SkIRect srcRect = rect;
if (radius.fWidth > 0) {
GrTexture* scratch = context->textureProvider()->createApproxTexture(desc);
if (nullptr == scratch) {
return false;
}
SkAutoTUnref<GrDrawContext> dstDrawContext(
context->drawContext(scratch->asRenderTarget()));
if (!dstDrawContext) {
return false;
}
apply_morphology_pass(dstDrawContext, clip, srcTexture,
srcRect, dstRect, radius.fWidth, morphType,
Gr1DKernelEffect::kX_Direction);
SkIRect clearRect = SkIRect::MakeXYWH(dstRect.fLeft, dstRect.fBottom,
dstRect.width(), radius.fHeight);
GrColor clearColor = GrMorphologyEffect::kErode_MorphologyType == morphType ?
SK_ColorWHITE :
SK_ColorTRANSPARENT;
dstDrawContext->clear(&clearRect, clearColor, false);
srcTexture.reset(scratch);
srcRect = dstRect;
}
if (radius.fHeight > 0) {
GrTexture* scratch = context->textureProvider()->createApproxTexture(desc);
if (nullptr == scratch) {
return false;
}
SkAutoTUnref<GrDrawContext> dstDrawContext(
context->drawContext(scratch->asRenderTarget()));
if (!dstDrawContext) {
return false;
}
apply_morphology_pass(dstDrawContext, clip, srcTexture,
srcRect, dstRect, radius.fHeight, morphType,
Gr1DKernelEffect::kY_Direction);
srcTexture.reset(scratch);
}
GrWrapTextureInBitmap(srcTexture, rect.width(), rect.height(), false, dst);
return true;
}
};
bool SkMorphologyImageFilter::filterImageGPUGeneric(bool dilate,
Proxy* proxy,
const SkBitmap& src,
const Context& ctx,
SkBitmap* result,
SkIPoint* offset) const {
SkBitmap input = src;
SkIPoint srcOffset = SkIPoint::Make(0, 0);
if (!this->filterInputGPU(0, proxy, src, ctx, &input, &srcOffset)) {
return false;
}
SkIRect bounds;
if (!this->applyCropRect(this->mapContext(ctx), proxy, input, &srcOffset, &bounds, &input)) {
return false;
}
SkVector radius = SkVector::Make(SkIntToScalar(this->radius().width()),
SkIntToScalar(this->radius().height()));
ctx.ctm().mapVectors(&radius, 1);
int width = SkScalarFloorToInt(radius.fX);
int height = SkScalarFloorToInt(radius.fY);
if (width < 0 || height < 0) {
return false;
}
SkIRect srcBounds = bounds;
srcBounds.offset(-srcOffset);
if (width == 0 && height == 0) {
input.extractSubset(result, srcBounds);
offset->fX = bounds.left();
offset->fY = bounds.top();
return true;
}
GrMorphologyEffect::MorphologyType type = dilate ? GrMorphologyEffect::kDilate_MorphologyType
: GrMorphologyEffect::kErode_MorphologyType;
if (!apply_morphology(input, srcBounds, type, SkISize::Make(width, height), result)) {
return false;
}
offset->fX = bounds.left();
offset->fY = bounds.top();
return true;
}
bool SkDilateImageFilter::filterImageGPU(Proxy* proxy, const SkBitmap& src, const Context& ctx,
SkBitmap* result, SkIPoint* offset) const {
return this->filterImageGPUGeneric(true, proxy, src, ctx, result, offset);
}
bool SkErodeImageFilter::filterImageGPU(Proxy* proxy, const SkBitmap& src, const Context& ctx,
SkBitmap* result, SkIPoint* offset) const {
return this->filterImageGPUGeneric(false, proxy, src, ctx, result, offset);
}
#endif