Reduce needless spread of GrNonAtomicRef.h

Just noticed in passing that this was being used more broadly than warranted

Change-Id: I233060a272c4ed6b7fde7b830cbb5b16cad4cb29
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/319350
Reviewed-by: Adlai Holler <adlai@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
diff --git a/src/gpu/GrPipeline.h b/src/gpu/GrPipeline.h
index 830e23a..43f278d 100644
--- a/src/gpu/GrPipeline.h
+++ b/src/gpu/GrPipeline.h
@@ -12,7 +12,6 @@
 #include "include/core/SkRefCnt.h"
 #include "src/gpu/GrColor.h"
 #include "src/gpu/GrFragmentProcessor.h"
-#include "src/gpu/GrNonAtomicRef.h"
 #include "src/gpu/GrProcessorSet.h"
 #include "src/gpu/GrScissorState.h"
 #include "src/gpu/GrSurfaceProxyView.h"
diff --git a/src/gpu/GrSurfaceProxy.h b/src/gpu/GrSurfaceProxy.h
index 1f3b2c8..8fe1cdc 100644
--- a/src/gpu/GrSurfaceProxy.h
+++ b/src/gpu/GrSurfaceProxy.h
@@ -12,7 +12,6 @@
 #include "include/gpu/GrBackendSurface.h"
 #include "include/private/SkNoncopyable.h"
 #include "src/gpu/GrGpuResource.h"
-#include "src/gpu/GrNonAtomicRef.h"
 #include "src/gpu/GrSurface.h"
 #include "src/gpu/GrTexture.h"
 
diff --git a/src/gpu/ccpr/GrCCPathCache.h b/src/gpu/ccpr/GrCCPathCache.h
index b420144..fe1a07a 100644
--- a/src/gpu/ccpr/GrCCPathCache.h
+++ b/src/gpu/ccpr/GrCCPathCache.h
@@ -11,6 +11,7 @@
 #include "include/private/SkIDChangeListener.h"
 #include "include/private/SkTHash.h"
 #include "src/core/SkTInternalLList.h"
+#include "src/gpu/GrNonAtomicRef.h"
 #include "src/gpu/ccpr/GrCCAtlas.h"
 #include "src/gpu/ccpr/GrCCPathProcessor.h"
 #include "src/gpu/geometry/GrStyledShape.h"
diff --git a/src/gpu/ops/GrOp.h b/src/gpu/ops/GrOp.h
index b9f6e4a..96c3def 100644
--- a/src/gpu/ops/GrOp.h
+++ b/src/gpu/ops/GrOp.h
@@ -13,7 +13,6 @@
 #include "include/core/SkString.h"
 #include "include/gpu/GrRecordingContext.h"
 #include "src/gpu/GrGpuResource.h"
-#include "src/gpu/GrNonAtomicRef.h"
 #include "src/gpu/GrTracing.h"
 #include "src/gpu/GrXferProcessor.h"
 #include <atomic>