- ae91b3a Add explicit type to vector by Arthur Vivian · 2 years, 1 month ago
- 59df01c LayerState::makeInstance to return unique_ptr by Mike Reed · 2 years, 1 month ago
- 79d68d3 Expose name on instances by Mike Reed · 2 years, 1 month ago
- 955461e Use new ArtboardInstance type by Mike Reed · 2 years, 1 month ago
- 2a8417f Fix interpolator resolving during onAddedDirty of KeyFrame. Due to core uint changes. by Luigi Rosso · 2 years, 1 month ago
- a6645d9 Expose artboard instances directly on File by Mike Reed · 2 years, 1 month ago
- af2022f Forward some animation methods to animation-instance by Mike Reed · 2 years, 1 month ago
- f6cb871 update call-sites for recent api changes by Mike Reed · 2 years, 1 month ago
- 4a4fa3f ArtboardInstance its own type by Mike Reed · 2 years, 1 month ago
- b38e8be Be sure to pas rb to fopen (for windows) by Mike Reed · 2 years, 1 month ago
- bd98e2b Add backpointer to artboard to anim-instance by Mike Reed · 2 years, 1 month ago
- 2f3998e Add executable flags back to make_skia_wasm.sh by Chris Dalton · 2 years, 1 month ago
- 905f25b Get the logic right on bash "-z" by Chris Dalton · 2 years, 1 month ago
- f05d712 Have SMI have a back-pointer to its artboard instance by Mike Reed · 2 years, 1 month ago
- c268b74 Add executable flags back to make_skia_wasm.sh by Chris Dalton · 2 years, 1 month ago
- 2af9ccc Optionally use the PAT_GITHUB token to checkout skia-experimental by Chris Dalton · 2 years, 1 month ago
- 29706cc minor cleanup of ownership by Mike Reed · 2 years, 1 month ago
- 6aa5e6a Undoing change from windows build testing. by Luigi Rosso · 2 years, 1 month ago
- c0a8e95 Add lldb option to run.sh by Mike Reed · 2 years, 1 month ago
- 406284d Update the wasm build to use skia-experimental by Chris Dalton · 2 years, 1 month ago
- f90cb3d Update tests.yml by Luigi Rosso · 2 years, 1 month ago
- 0951918 Update tests.yml by Luigi Rosso · 2 years, 1 month ago
- d47945b Update tests.yml by Luigi Rosso · 2 years, 1 month ago
- 8048c63 Remove unneeded < check by Mike Reed · 2 years, 1 month ago
- f524da5 Change reader to return unique_ptr<File> by Mike Reed · 2 years, 1 month ago
- 3cadd62 Use uint32_t for core IDs by Mike Reed · 2 years, 1 month ago
- 46e69d8 Start using unique_ptr by Mike Reed · 2 years, 1 month ago
- e3a5cb9 Fix missing artboard reference by Luigi Rosso · 2 years, 1 month ago
- 0e65245 Fixing some more uint32_t issues. by Luigi Rosso · 2 years, 1 month ago
- af80f46 Core int to uint_32t by Luigi Rosso · 2 years, 1 month ago
- c43ce90 Sketch of pointer/message APIs by Mike Reed · 2 years, 2 months ago
- 062efcb restore readable formatting by Mike Reed · 2 years, 1 month ago
- 7438aeb Suppress clang-cl warnings on Windows by Chris Dalton · 2 years, 2 months ago
- ef9d42f Suppress clang-cl warnings on Windows by Chris Dalton · 2 years, 2 months ago
- c9068be speed up hittesting for mesh by Mike Reed · 2 years, 1 month ago
- 0e9913b optimize verts hittesting by Mike Reed · 2 years, 1 month ago
- 7f29fd6 HitTest mesh triangles by Mike Reed · 2 years, 1 month ago
- 5157aa2 Bump .clang-format to 100 columns by Chris Dalton · 2 years, 2 months ago
- 6c32737 Hack in hittesting by Mike Reed · 2 years, 2 months ago
- 598f438 Add flto flag & remove script by Umberto Sonnino · 2 years, 2 months ago
- 38b0c06 Move fillrule to test() by Mike Reed · 2 years, 2 months ago
- f9f3ead Add *= operator to Mat2D by Mike Reed · 2 years, 2 months ago
- d10688c add starter test for hittester by Mike Reed · 2 years, 2 months ago
- 8e25ab0 Move shared path types into shared header by Mike Reed · 2 years, 2 months ago
- 746ac70 add integer version of aabb by Mike Reed · 2 years, 2 months ago
- 56189b8 Expose build utility (needed for hittesting) by Mike Reed · 2 years, 2 months ago
- da9e51a Use unique_ptr when we know we have to manage its lifetime by Mike Reed · 2 years, 2 months ago
- 6f882b3 Fix ik issue. Fixes rive-app/rive#3313 by Luigi Rosso · 2 years, 2 months ago
- aa7b978 Fix Windows builds by Chris Dalton · 2 years, 2 months ago
- e97ef13 RawPath by Mike Reed · 2 years, 2 months ago
- 3f104f0 Specify clang as the toolset for the rive project by Chris Dalton · 2 years, 2 months ago
- e78d757 Work around skia bug 13047 by Mike Reed · 2 years, 2 months ago
- fc749b8 Work around broken lazy-decoding by Mike Reed · 2 years, 2 months ago
- 64124e2 Simplify and augment AABB helpers by Mike Reed · 2 years, 2 months ago
- ffdef3a add inset, offset, left/top/right/bottom helpers by Mike Reed · 2 years, 2 months ago
- 9678496 Add helpers to Path for passing Vec2D by Mike Reed · 2 years, 2 months ago
- 8c209d5 Handle when size_t is only 32bits by Mike Reed · 2 years, 2 months ago
- de3d743 linux bot doesn't like vector<const T> by Mike Reed · 2 years, 2 months ago
- acecbbf still issues with catch.hpp by Mike Reed · 2 years, 2 months ago
- 6fb9144 include order? by Mike Reed · 2 years, 2 months ago
- 5db0478 IWYU by Mike Reed · 2 years, 2 months ago
- 9b08d38 fix tests by Mike Reed · 2 years, 2 months ago
- dfd9bce Add const-converter and Container support to Span by Mike Reed · 2 years, 2 months ago
- 2753b18 Thumbnailer builds with NDEBUG by Arthur Vivian · 2 years, 2 months ago
- cfb4e0f Tweaking types by Luigi Rosso · 2 years, 2 months ago
- 74708f1 Getting mesh deform rendering! by Luigi Rosso · 2 years, 2 months ago
- 13273c4 Starting to render something for meshes. by Luigi Rosso · 2 years, 2 months ago
- 6cad6d6 Validate indices. by Luigi Rosso · 2 years, 2 months ago
- 03bee0e Use constructor. by Luigi Rosso · 2 years, 2 months ago
- cc126db Delete instances in test.. by Luigi Rosso · 2 years, 2 months ago
- 569103d Adding deserialization of index buffer. by Luigi Rosso · 2 years, 2 months ago
- 2713ca5 update skia renderer for buffer-span by Mike Reed · 2 years, 2 months ago
- 259bbb8 make Span aware of vector by Mike Reed · 2 years, 2 months ago
- 2838fff scale our shader to match the uvs by Mike Reed · 2 years, 2 months ago
- 01803ea Use the new hotness with is Span by Mike Reed · 2 years, 2 months ago
- e50e29a Make Span const correclty by Luigi Rosso · 2 years, 2 months ago
- 6bd5543 Change to const ref for Spans. by Luigi Rosso · 2 years, 2 months ago
- fef2cbf Starting using SPan by Luigi Rosso · 2 years, 2 months ago
- 408db96 Core generator distinguishes which fields need to be stored or not (via encoded flag). by Luigi Rosso · 2 years, 2 months ago
- ff72d0f Update dart analysis options to match the ones used in the editor. by Luigi Rosso · 2 years, 2 months ago
- 8b02805 more headers by Mike Reed · 2 years, 2 months ago
- dc4f663 Introduce base rive_types.h by Mike Reed · 2 years, 2 months ago
- e27a5bb Add NDEBUG to skia release build by Arthur Vivian · 2 years, 2 months ago
- b48ae4f Add Span utility by Mike Reed · 2 years, 2 months ago
- 968c0f6 Starting to load meshes. by Luigi Rosso · 2 years, 2 months ago
- 5b88509 const tweaks by Luigi Rosso · 2 years, 2 months ago
- 8d21528 Ran core generator for new objects/properties for mesh. by Luigi Rosso · 2 years, 2 months ago
- 0cf9b78 Updating defs. by Luigi Rosso · 2 years, 2 months ago
- 886fe3c Filter for runtime by Luigi Rosso · 2 years, 2 months ago
- d736e72 update no_op_renderer by Mike Reed · 2 years, 2 months ago
- 3e5a69a update skia renderer by Mike Reed · 2 years, 2 months ago
- c247a2e rebase and simplify by Mike Reed · 2 years, 2 months ago
- e7eb447 remove unneeded meshtype by Mike Reed · 2 years, 3 months ago
- 41e3ac7 update no_op_renderer for mesh by Mike Reed · 2 years, 3 months ago
- 861e81c Sketch of drawing meshes in renderer by Mike Reed · 2 years, 3 months ago
- bedefe5 Fix nested remap animation not respecting work area. by Luigi Rosso · 2 years, 2 months ago
- 8910dd7 Idea: use buffers to reuse hunks of data by Mike Reed · 2 years, 2 months ago
- 5e0d30f yet more by Mike Reed · 2 years, 3 months ago
- 725e52e more by Mike Reed · 2 years, 3 months ago
- 693d802 fix some warnings by Mike Reed · 2 years, 3 months ago