| #include "rive/animation/blend_state_direct.hpp" | |
| #include "rive/animation/state_machine.hpp" | |
| #include "rive/animation/state_machine_number.hpp" | |
| #include "rive/animation/blend_state_direct_instance.hpp" | |
| #include "rive/importers/state_machine_importer.hpp" | |
| using namespace rive; | |
| std::unique_ptr<StateInstance> BlendStateDirect::makeInstance(ArtboardInstance* instance) const { | |
| return std::make_unique<BlendStateDirectInstance>(this, instance); | |
| } |