| /* |
| * Copyright 2019 Google LLC. |
| * Copyright 2022 Rive |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "gm.hpp" |
| #include "gmutils.hpp" |
| #include "rive/renderer.hpp" |
| |
| using namespace rivegm; |
| using namespace rive; |
| |
| /** |
| * Repro case for https://bugs.chromium.org/p/chromium/issues/detail?id=913223 |
| * |
| * The original bug was filed against square caps, but here we also draw the |
| * labyrinth using round and butt caps. |
| * |
| * Square and round caps expose over-coverage on overlaps when using coverage |
| * counting. |
| * |
| * Butt caps expose under-coverage on abutted strokes when using a 'max()' |
| * coverage function. |
| */ |
| static void draw_labyrinth(Renderer* renderer, StrokeCap cap) |
| { |
| constexpr static bool kRows[11][12] = { |
| {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, |
| {0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 1, 1}, |
| {0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 1, 1}, |
| {1, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0}, |
| {0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1}, |
| {1, 0, 0, 1, 0, 0, 0, 0, 1, 1, 1, 0}, |
| {0, 1, 0, 1, 1, 1, 0, 0, 1, 1, 1, 0}, |
| {1, 0, 1, 0, 1, 1, 1, 1, 0, 1, 1, 1}, |
| {0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 1}, |
| {0, 1, 1, 1, 0, 0, 1, 1, 1, 1, 0, 0}, |
| {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, |
| }; |
| |
| constexpr static bool kCols[13][10] = { |
| {1, 1, 1, 1, 0, 1, 1, 1, 1, 1}, |
| {0, 0, 1, 0, 0, 0, 1, 1, 1, 0}, |
| {0, 1, 1, 0, 1, 1, 1, 0, 0, 1}, |
| {1, 1, 0, 0, 0, 0, 1, 0, 1, 0}, |
| {0, 0, 1, 0, 1, 0, 0, 0, 0, 1}, |
| {0, 0, 1, 1, 1, 0, 0, 0, 1, 0}, |
| {0, 1, 0, 1, 1, 1, 0, 0, 0, 0}, |
| {1, 1, 1, 0, 1, 1, 1, 0, 1, 0}, |
| {1, 1, 0, 1, 1, 0, 0, 0, 1, 0}, |
| {0, 0, 1, 0, 0, 0, 0, 0, 0, 1}, |
| {0, 0, 1, 1, 0, 0, 0, 0, 1, 0}, |
| {0, 0, 0, 0, 0, 0, 1, 0, 0, 1}, |
| {1, 1, 1, 1, 1, 1, 0, 1, 1, 1}, |
| }; |
| |
| Path maze; |
| for (size_t y = 0; y < std::size(kRows); ++y) |
| { |
| for (size_t x = 0; x < std::size(kRows[0]); ++x) |
| { |
| if (kRows[y][x]) |
| { |
| maze->moveTo(x, y); |
| maze->lineTo(x + 1, y); |
| } |
| } |
| } |
| for (size_t x = 0; x < std::size(kCols); ++x) |
| { |
| for (size_t y = 0; y < std::size(kCols[0]); ++y) |
| { |
| if (kCols[x][y]) |
| { |
| maze->moveTo(x, y); |
| maze->lineTo(x, y + 1); |
| } |
| } |
| } |
| |
| Paint paint; |
| paint->style(RenderPaintStyle::stroke); |
| paint->thickness(.1f); |
| paint->color(0xff406060); |
| paint->cap(cap); |
| |
| renderer->translate(10.5, 10.5); |
| renderer->scale(40, 40); |
| renderer->drawPath(maze, paint); |
| } |
| |
| constexpr static int kWidth = 500; |
| constexpr static int kHeight = 420; |
| |
| DEF_SIMPLE_GM(labyrinth_square, kWidth, kHeight, renderer) |
| { |
| draw_labyrinth(renderer, StrokeCap::square); |
| } |
| |
| DEF_SIMPLE_GM(labyrinth_round, kWidth, kHeight, renderer) |
| { |
| draw_labyrinth(renderer, StrokeCap::round); |
| } |
| |
| DEF_SIMPLE_GM(labyrinth_butt, kWidth, kHeight, renderer) |
| { |
| draw_labyrinth(renderer, StrokeCap::butt); |
| } |