#include "rive/generated/animation/state_machine_layer_base.hpp" | |
#include "rive/animation/state_machine_layer.hpp" | |
using namespace rive; | |
Core* StateMachineLayerBase::clone() const { | |
auto cloned = new StateMachineLayer(); | |
cloned->copy(*this); | |
return cloned; | |
} |