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#ifndef _RIVE_NESTED_REMAP_ANIMATION_HPP_
#define _RIVE_NESTED_REMAP_ANIMATION_HPP_
#include "rive/generated/animation/nested_remap_animation_base.hpp"
#include <stdio.h>
namespace rive
{
class NestedRemapAnimation : public NestedRemapAnimationBase
{
public:
void timeChanged() override;
void advance(float elapsedSeconds, Artboard* artboard) override;
void initializeAnimation(Artboard* artboard) override;
};
} // namespace rive
#endif