| #ifndef _RIVE_EVENT_INPUT_CHANGE_HPP_ |
| #define _RIVE_EVENT_INPUT_CHANGE_HPP_ |
| #include "rive/generated/animation/event_input_change_base.hpp" |
| |
| namespace rive { |
| class StateMachineInstance; |
| class StateMachineInput; |
| class EventInputChange : public EventInputChangeBase { |
| public: |
| StatusCode import(ImportStack& importStack) override; |
| virtual void perform(StateMachineInstance* stateMachineInstance) const = 0; |
| virtual bool validateInputType(const StateMachineInput* input) const { return true; } |
| }; |
| } // namespace rive |
| |
| #endif |