| // A universal build compiles once for every arch slice, so each slice picks | |
| // its own relocations and the target name its AOT artifacts must carry. | |
| #if defined(__aarch64__) | |
| #define BUILD_TARGET "AARCH64" | |
| #include "aot_reloc_aarch64.c" | |
| #else | |
| #define BUILD_TARGET "X86_64" | |
| #include "aot_reloc_x86_64.c" | |
| #endif |