| #ifndef _RIVE_MESH_DRAWABLE_HPP_ |
| #define _RIVE_MESH_DRAWABLE_HPP_ |
| #include "rive/refcnt.hpp" |
| #include "rive/renderer.hpp" |
| #include <vector> |
| |
| namespace rive |
| { |
| class RenderImage; |
| enum class MeshType : uint8_t |
| { |
| vertex = 0, |
| nslice = 1, |
| }; |
| class MeshDrawable |
| { |
| protected: |
| class IndexBuffer : public std::vector<uint16_t>, public RefCnt<IndexBuffer> |
| {}; |
| rcp<RenderBuffer> m_IndexRenderBuffer; |
| rcp<RenderBuffer> m_VertexRenderBuffer; |
| rcp<RenderBuffer> m_UVRenderBuffer; |
| |
| public: |
| virtual MeshType type() { return MeshType::vertex; } |
| virtual ~MeshDrawable() = default; |
| virtual void onAssetLoaded(RenderImage* image) = 0; |
| virtual void draw(Renderer* renderer, |
| const RenderImage* image, |
| ImageSampler, |
| BlendMode blendMode, |
| float opacity) = 0; |
| }; |
| } // namespace rive |
| |
| #endif |