| #ifndef _RIVE_N_SLICER_HPP_ |
| #define _RIVE_N_SLICER_HPP_ |
| #include "rive/generated/layout/n_slicer_base.hpp" |
| #include "rive/layout/n_slicer_details.hpp" |
| #include <stdio.h> |
| #include <unordered_map> |
| |
| namespace rive |
| { |
| class Image; |
| class SliceMesh; |
| |
| class NSlicer : public NSlicerBase, public NSlicerDetails |
| { |
| private: |
| std::unique_ptr<SliceMesh> m_sliceMesh; // the mesh that gets drawn |
| |
| public: |
| NSlicer(); |
| StatusCode onAddedDirty(CoreContext* context) override; |
| void update(ComponentDirt value) override; |
| void buildDependencies() override; |
| |
| Image* image(); |
| SliceMesh* sliceMesh() { return m_sliceMesh.get(); }; |
| void axisChanged() override; |
| }; |
| } // namespace rive |
| |
| #endif |