blob: b5174fecd3367cea3bd55bd7d20856b09f637f44 [file] [log] [blame]
#include "rive/file.hpp"
#include "rive/animation/animation.hpp"
#include "rive/core/field_types/core_color_type.hpp"
#include "rive/core/field_types/core_double_type.hpp"
#include "rive/core/field_types/core_string_type.hpp"
#include "rive/core/field_types/core_uint_type.hpp"
#include "rive/generated/core_registry.hpp"
#include "rive/importers/artboard_importer.hpp"
#include "rive/importers/backboard_importer.hpp"
#include "rive/importers/file_asset_importer.hpp"
#include "rive/importers/import_stack.hpp"
#include "rive/importers/keyed_object_importer.hpp"
#include "rive/importers/keyed_property_importer.hpp"
#include "rive/importers/linear_animation_importer.hpp"
#include "rive/importers/state_machine_importer.hpp"
#include "rive/importers/state_machine_layer_importer.hpp"
#include "rive/importers/layer_state_importer.hpp"
#include "rive/importers/state_transition_importer.hpp"
#include "rive/animation/blend_state_transition.hpp"
#include "rive/animation/any_state.hpp"
#include "rive/animation/entry_state.hpp"
#include "rive/animation/exit_state.hpp"
#include "rive/animation/animation_state.hpp"
#include "rive/animation/blend_state_1d.hpp"
#include "rive/animation/blend_state_direct.hpp"
// Default namespace for Rive Cpp code
using namespace rive;
#if !defined(RIVE_FMT_U64)
#if defined(__ANDROID__)
#if INTPTR_MAX == INT64_MAX
#define RIVE_FMT_U64 "%lu"
#define RIVE_FMT_I64 "%ld"
#else
#define RIVE_FMT_U64 "%llu"
#define RIVE_FMT_I64 "%lld"
#endif
#elif defined(_WIN32)
#define RIVE_FMT_U64 "%lld"
#define RIVE_FMT_I64 "%llu"
#else
#include <inttypes.h>
#define RIVE_FMT_U64 "%" PRIu64
#define RIVE_FMT_I64 "%" PRId64
#endif
#endif
// Import a single Rive runtime object.
// Used by the file importer.
static Core* readRuntimeObject(BinaryReader& reader,
const RuntimeHeader& header) {
auto coreObjectKey = reader.readVarUint64();
auto object = CoreRegistry::makeCoreInstance((int)coreObjectKey);
while (true) {
auto propertyKey = reader.readVarUint64();
if (propertyKey == 0) {
// Terminator. https://media.giphy.com/media/7TtvTUMm9mp20/giphy.gif
break;
}
if (reader.didOverflow()) {
delete object;
return nullptr;
}
if (object == nullptr || !object->deserialize((int)propertyKey, reader))
{
// We have an unknown object or property, first see if core knows
// the property type.
int id = CoreRegistry::propertyFieldId((int)propertyKey);
if (id == -1) {
// No, check if it's in toc.
id = header.propertyFieldId((int)propertyKey);
}
if (id == -1) {
// Still couldn't find it, give up.
fprintf(stderr,
"Unknown property key " RIVE_FMT_U64
", missing from property ToC.\n",
propertyKey);
delete object;
return nullptr;
}
switch (id) {
case CoreUintType::id:
CoreUintType::deserialize(reader);
break;
case CoreStringType::id:
CoreStringType::deserialize(reader);
break;
case CoreDoubleType::id:
CoreDoubleType::deserialize(reader);
break;
case CoreColorType::id:
CoreColorType::deserialize(reader);
break;
}
}
}
if (object == nullptr) {
// fprintf(stderr,
// "File contains an unknown object with coreType " RIVE_FMT_U64
// ", which " "this runtime doesn't understand.\n",
// coreObjectKey);
return nullptr;
}
return object;
}
File::File(FileAssetResolver* assetResolver) : m_AssetResolver(assetResolver) {}
File::~File() {
for (auto artboard : m_Artboards) {
delete artboard;
}
delete m_Backboard;
}
// Import a Rive file from a file handle
ImportResult File::import(BinaryReader& reader,
File** importedFile,
FileAssetResolver* assetResolver) {
RuntimeHeader header;
if (!RuntimeHeader::read(reader, header)) {
fprintf(stderr, "Bad header\n");
return ImportResult::malformed;
}
if (header.majorVersion() != majorVersion) {
fprintf(stderr,
"Unsupported version %u.%u expected %u.%u.\n",
header.majorVersion(),
header.minorVersion(),
majorVersion,
minorVersion);
return ImportResult::unsupportedVersion;
}
auto file = new File(assetResolver);
auto result = file->read(reader, header);
if (result != ImportResult::success) {
delete file;
return result;
}
*importedFile = file;
return result;
}
ImportResult File::read(BinaryReader& reader, const RuntimeHeader& header) {
ImportStack importStack;
while (!reader.reachedEnd()) {
auto object = readRuntimeObject(reader, header);
if (object == nullptr) {
importStack.readNullObject();
continue;
}
if (object->import(importStack) == StatusCode::Ok) {
switch (object->coreType()) {
case Backboard::typeKey:
m_Backboard = object->as<Backboard>();
break;
case Artboard::typeKey:
m_Artboards.push_back(object->as<Artboard>());
break;
}
} else {
fprintf(stderr,
"Failed to import object of type %d\n",
object->coreType());
delete object;
continue;
}
ImportStackObject* stackObject = nullptr;
auto stackType = object->coreType();
switch (stackType) {
case Backboard::typeKey:
stackObject = new BackboardImporter(object->as<Backboard>());
break;
case Artboard::typeKey:
stackObject = new ArtboardImporter(object->as<Artboard>());
break;
case LinearAnimation::typeKey:
stackObject =
new LinearAnimationImporter(object->as<LinearAnimation>());
break;
case KeyedObject::typeKey:
stackObject =
new KeyedObjectImporter(object->as<KeyedObject>());
break;
case KeyedProperty::typeKey: {
auto importer = importStack.latest<LinearAnimationImporter>(
LinearAnimation::typeKey);
if (importer == nullptr) {
return ImportResult::malformed;
}
stackObject = new KeyedPropertyImporter(
importer->animation(), object->as<KeyedProperty>());
break;
}
case StateMachine::typeKey:
stackObject =
new StateMachineImporter(object->as<StateMachine>());
break;
case StateMachineLayer::typeKey: {
auto artboardImporter =
importStack.latest<ArtboardImporter>(ArtboardBase::typeKey);
if (artboardImporter == nullptr) {
return ImportResult::malformed;
}
stackObject = new StateMachineLayerImporter(
object->as<StateMachineLayer>(),
artboardImporter->artboard());
break;
}
case EntryState::typeKey:
case ExitState::typeKey:
case AnyState::typeKey:
case AnimationState::typeKey:
case BlendState1D::typeKey:
case BlendStateDirect::typeKey:
stackObject = new LayerStateImporter(object->as<LayerState>());
stackType = LayerState::typeKey;
break;
case StateTransition::typeKey:
case BlendStateTransition::typeKey:
stackObject =
new StateTransitionImporter(object->as<StateTransition>());
stackType = StateTransition::typeKey;
break;
case ImageAsset::typeKey:
stackObject = new FileAssetImporter(object->as<FileAsset>(),
m_AssetResolver);
stackType = FileAsset::typeKey;
break;
}
if (importStack.makeLatest(stackType, stackObject) != StatusCode::Ok) {
// Some previous stack item didn't resolve.
return ImportResult::malformed;
}
}
return importStack.resolve() == StatusCode::Ok ? ImportResult::success
: ImportResult::malformed;
}
Backboard* File::backboard() const { return m_Backboard; }
Artboard* File::artboard(std::string name) const {
for (auto artboard : m_Artboards) {
if (artboard->name() == name) {
return artboard;
}
}
return nullptr;
}
Artboard* File::artboard() const {
if (m_Artboards.empty()) {
return nullptr;
}
return m_Artboards[0];
}
Artboard* File::artboard(size_t index) const {
if (index >= m_Artboards.size()) {
return nullptr;
}
return m_Artboards[index];
}