blob: 2a2c5803a2df886a500b5f6ca848b46326056fdf [file] [log] [blame]
#ifndef _RIVE_ANIMATION_STATE_HPP_
#define _RIVE_ANIMATION_STATE_HPP_
#include "rive/generated/animation/animation_state_base.hpp"
#include <stdio.h>
namespace rive {
class LinearAnimation;
class ArtboardInstance;
class StateMachineLayerImporter;
class AnimationState : public AnimationStateBase {
friend class StateMachineLayerImporter;
private:
LinearAnimation* m_Animation = nullptr;
public:
const LinearAnimation* animation() const { return m_Animation; }
const LinearAnimation* animationOrEmpty() const;
std::unique_ptr<StateInstance> makeInstance(ArtboardInstance*) const override;
};
} // namespace rive
#endif