| #pragma once |
| |
| #include <vector> |
| |
| #include "rive/renderer/render_context.hpp" |
| |
| struct GLFWwindow; |
| |
| struct FiddleContextOptions |
| { |
| bool retinaDisplay = true; |
| bool synchronousShaderCompilations = false; |
| bool enableReadPixels = false; |
| bool disableRasterOrdering = false; |
| bool coreFeaturesOnly = false; |
| // Allow rendering to a texture instead of an OS window. (Speeds up the |
| // execution of goldens & gms significantly on Vulkan/Windows.) |
| bool allowHeadlessRendering = false; |
| bool enableVulkanValidationLayers = false; |
| const char* gpuNameFilter = nullptr; // Substring of GPU name to use. |
| }; |
| |
| class FiddleContext |
| { |
| public: |
| virtual ~FiddleContext() {} |
| virtual float dpiScale(GLFWwindow*) const = 0; |
| virtual rive::Factory* factory() = 0; |
| virtual rive::gpu::RenderContext* renderContextOrNull() = 0; |
| virtual rive::gpu::RenderTarget* renderTargetOrNull() = 0; |
| virtual void onSizeChanged(GLFWwindow*, |
| int width, |
| int height, |
| uint32_t sampleCount) |
| {} |
| virtual void toggleZoomWindow() = 0; |
| virtual std::unique_ptr<rive::Renderer> makeRenderer(int width, |
| int height) = 0; |
| virtual void begin(const rive::gpu::RenderContext::FrameDescriptor&) = 0; |
| virtual void flushPLSContext() = 0; // Called by end() |
| virtual void end(GLFWwindow*, |
| std::vector<uint8_t>* pixelData = nullptr) = 0; |
| virtual void tick(){}; |
| virtual void hotloadShaders(){}; |
| |
| static std::unique_ptr<FiddleContext> MakeGLPLS(FiddleContextOptions = {}); |
| static std::unique_ptr<FiddleContext> MakeGLSkia(); |
| #ifdef RIVE_MACOSX |
| static std::unique_ptr<FiddleContext> MakeMetalPLS( |
| FiddleContextOptions = {}); |
| #else |
| static std::unique_ptr<FiddleContext> MakeMetalPLS( |
| FiddleContextOptions = {}) |
| { |
| return nullptr; |
| } |
| #endif |
| static std::unique_ptr<FiddleContext> MakeD3DPLS(FiddleContextOptions = {}); |
| static std::unique_ptr<FiddleContext> MakeVulkanPLS( |
| FiddleContextOptions = {}); |
| static std::unique_ptr<FiddleContext> MakeDawnPLS( |
| FiddleContextOptions = {}); |
| }; |