| #ifndef _RIVE_SHAPE_HPP_ |
| #define _RIVE_SHAPE_HPP_ |
| |
| #include "rive/hit_info.hpp" |
| #include "rive/generated/shapes/shape_base.hpp" |
| #include "rive/animation/hittable.hpp" |
| #include "rive/shapes/path_composer.hpp" |
| #include "rive/shapes/shape_paint_container.hpp" |
| #include "rive/drawable_flag.hpp" |
| #include <vector> |
| |
| namespace rive |
| { |
| class Path; |
| class PathComposer; |
| class HitTester; |
| class RenderPathDeformer; |
| |
| class Shape : public ShapeBase, public ShapePaintContainer, public Hittable |
| { |
| private: |
| PathComposer m_PathComposer; |
| std::vector<Path*> m_Paths; |
| AABB m_WorldBounds; |
| float m_WorldLength = -1; |
| |
| bool m_WantDifferencePath = false; |
| RenderPathDeformer* m_deformer = nullptr; |
| |
| Artboard* getArtboard() override { return artboard(); } |
| |
| public: |
| Shape(); |
| void buildDependencies() override; |
| bool collapse(bool value) override; |
| bool canDeferPathUpdate(); |
| void addPath(Path* path); |
| void addToRenderPath(RenderPath* commandPath, const Mat2D& transform); |
| std::vector<Path*>& paths() { return m_Paths; } |
| |
| bool wantDifferencePath() const { return m_WantDifferencePath; } |
| |
| void update(ComponentDirt value) override; |
| void draw(Renderer* renderer) override; |
| Core* hitTest(HitInfo*, const Mat2D&) override; |
| |
| const PathComposer* pathComposer() const { return &m_PathComposer; } |
| PathComposer* pathComposer() { return &m_PathComposer; } |
| |
| RenderPathDeformer* deformer() const { return m_deformer; } |
| |
| void pathChanged(); |
| void addFlags(PathFlags flags); |
| bool isFlagged(PathFlags flags) const; |
| StatusCode onAddedDirty(CoreContext* context) override; |
| StatusCode onAddedClean(CoreContext* context) override; |
| bool isEmpty(); |
| void pathCollapseChanged(); |
| |
| float length() override; |
| void setLength(float value) override {} |
| |
| AABB worldBounds() |
| { |
| if ((static_cast<DrawableFlag>(drawableFlags()) & |
| DrawableFlag::WorldBoundsClean) != DrawableFlag::WorldBoundsClean) |
| { |
| drawableFlags( |
| drawableFlags() | |
| static_cast<unsigned short>(DrawableFlag::WorldBoundsClean)); |
| m_WorldBounds = computeWorldBounds(); |
| } |
| return m_WorldBounds; |
| } |
| void markBoundsDirty() |
| { |
| drawableFlags(drawableFlags() & ~static_cast<unsigned short>( |
| DrawableFlag::WorldBoundsClean)); |
| m_WorldLength = -1; |
| } |
| |
| AABB computeWorldBounds(const Mat2D* xform = nullptr) const; |
| AABB computeLocalBounds() const; |
| Vec2D measureLayout(float width, |
| LayoutMeasureMode widthMode, |
| float height, |
| LayoutMeasureMode heightMode) override; |
| |
| bool hitTestAABB(const Vec2D& position) override; |
| bool hitTestHiFi(const Vec2D& position, float hitRadius) override; |
| // Implemented for ShapePaintContainer. |
| const Mat2D& shapeWorldTransform() const override |
| { |
| return worldTransform(); |
| } |
| |
| ShapePaintPath* worldPath() override; |
| ShapePaintPath* localPath() override; |
| ShapePaintPath* localClockwisePath() override; |
| Component* pathBuilder() override; |
| }; |
| } // namespace rive |
| |
| #endif |