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#ifndef _RIVE_FILL_HPP_
#define _RIVE_FILL_HPP_
#include "rive/generated/shapes/paint/fill_base.hpp"
#include "rive/shapes/path_flags.hpp"
namespace rive
{
class Fill : public FillBase
{
public:
RenderPaint* initRenderPaint(ShapePaintMutator* mutator) override;
PathFlags pathFlags() const override;
void applyTo(RenderPaint* renderPaint,
float opacityModifier) const override;
ShapePaintPath* pickPath(ShapePaintContainer* shape) const override;
};
} // namespace rive
#endif