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skia
/
external
/
github.com
/
rive-app
/
rive-cpp
/
refs/heads/android_opengl
/
.
/
renderer
/
library
/
src
/
metal
/
metal_render_path.mm
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#include
"metal/metal_render_path.hpp"
using
namespace
rive
;
void
MetalRenderPath
::
fillRule
(
FillRule
value
)
{
m_FillRule
=
value
;
}