| #include "rive/animation/blend_state_direct.hpp" | |
| #include "rive/animation/state_machine.hpp" | |
| #include "rive/animation/state_machine_number.hpp" | |
| #include "rive/animation/blend_state_direct_instance.hpp" | |
| using namespace rive; | |
| std::unique_ptr<StateInstance> BlendStateDirect::makeInstance( | |
| ArtboardInstance* instance) const | |
| { | |
| return rivestd::make_unique<BlendStateDirectInstance>(this, instance); | |
| } |