blob: 82db10b77335b4746cd30bcf38e0e46a4c4f8f8c [file] [log] [blame] [edit]
#include "rive/animation/blend_state_direct.hpp"
#include "rive/animation/state_machine.hpp"
#include "rive/animation/state_machine_number.hpp"
#include "rive/animation/blend_state_direct_instance.hpp"
using namespace rive;
std::unique_ptr<StateInstance> BlendStateDirect::makeInstance(
ArtboardInstance* instance) const
{
return rivestd::make_unique<BlendStateDirectInstance>(this, instance);
}