| #include "rive/animation/blend_state_1d.hpp" | |
| #include "rive/animation/blend_state_1d_instance.hpp" | |
| using namespace rive; | |
| std::unique_ptr<StateInstance> BlendState1D::makeInstance( | |
| ArtboardInstance* instance) const | |
| { | |
| return rivestd::make_unique<BlendState1DInstance>(this, instance); | |
| } |