blob: ddfab5db5500a7d43dbfee2d0c76cc594d198ecd [file] [log] [blame] [edit]
#include "rive/animation/blend_state_1d.hpp"
#include "rive/animation/blend_state_1d_instance.hpp"
using namespace rive;
std::unique_ptr<StateInstance> BlendState1D::makeInstance(
ArtboardInstance* instance) const
{
return rivestd::make_unique<BlendState1DInstance>(this, instance);
}