| /* |
| * Copyright 2023 Rive |
| */ |
| |
| #include "vulkan_shaders.hpp" |
| |
| #include "rive/span.hpp" |
| |
| namespace rive::gpu::spirv |
| { |
| namespace embedded |
| { |
| // Draw setup shaders. |
| #include "generated/shaders/spirv/color_ramp.vert.h" |
| #include "generated/shaders/spirv/color_ramp.frag.h" |
| #include "generated/shaders/spirv/tessellate.vert.h" |
| #include "generated/shaders/spirv/tessellate.frag.h" |
| #include "generated/shaders/spirv/render_atlas.vert.h" |
| #include "generated/shaders/spirv/render_atlas_fill.frag.h" |
| #include "generated/shaders/spirv/render_atlas_stroke.frag.h" |
| |
| // InterlockMode::rasterOrdering shaders. |
| #include "generated/shaders/spirv/draw_path.vert.h" |
| #include "generated/shaders/spirv/draw_path.frag.h" |
| #include "generated/shaders/spirv/draw_interior_triangles.vert.h" |
| #include "generated/shaders/spirv/draw_interior_triangles.frag.h" |
| #include "generated/shaders/spirv/draw_atlas_blit.vert.h" |
| #include "generated/shaders/spirv/draw_atlas_blit.frag.h" |
| #include "generated/shaders/spirv/draw_image_mesh.vert.h" |
| #include "generated/shaders/spirv/draw_image_mesh.frag.h" |
| |
| // InterlockMode::atomics shaders. |
| #include "generated/shaders/spirv/atomic_draw_path.vert.h" |
| #include "generated/shaders/spirv/atomic_draw_path.frag.h" |
| #include "generated/shaders/spirv/atomic_draw_path.fixedcolor_frag.h" |
| #include "generated/shaders/spirv/atomic_draw_interior_triangles.vert.h" |
| #include "generated/shaders/spirv/atomic_draw_interior_triangles.frag.h" |
| #include "generated/shaders/spirv/atomic_draw_interior_triangles.fixedcolor_frag.h" |
| #include "generated/shaders/spirv/atomic_draw_atlas_blit.vert.h" |
| #include "generated/shaders/spirv/atomic_draw_atlas_blit.frag.h" |
| #include "generated/shaders/spirv/atomic_draw_atlas_blit.fixedcolor_frag.h" |
| #include "generated/shaders/spirv/atomic_draw_image_rect.vert.h" |
| #include "generated/shaders/spirv/atomic_draw_image_rect.frag.h" |
| #include "generated/shaders/spirv/atomic_draw_image_rect.fixedcolor_frag.h" |
| #include "generated/shaders/spirv/atomic_draw_image_mesh.vert.h" |
| #include "generated/shaders/spirv/atomic_draw_image_mesh.frag.h" |
| #include "generated/shaders/spirv/atomic_draw_image_mesh.fixedcolor_frag.h" |
| #include "generated/shaders/spirv/atomic_resolve.vert.h" |
| #include "generated/shaders/spirv/atomic_resolve.frag.h" |
| #include "generated/shaders/spirv/atomic_resolve.fixedcolor_frag.h" |
| #include "generated/shaders/spirv/atomic_resolve_coalesced.vert.h" |
| #include "generated/shaders/spirv/atomic_resolve_coalesced.frag.h" |
| |
| // InterlockMode::clockwiseAtomic shaders. |
| #include "generated/shaders/spirv/draw_clockwise_atomic_path.vert.h" |
| #include "generated/shaders/spirv/draw_clockwise_atomic_path.frag.h" |
| #include "generated/shaders/spirv/draw_clockwise_atomic_interior_triangles.vert.h" |
| #include "generated/shaders/spirv/draw_clockwise_atomic_interior_triangles.frag.h" |
| #include "generated/shaders/spirv/draw_clockwise_atomic_atlas_blit.vert.h" |
| #include "generated/shaders/spirv/draw_clockwise_atomic_atlas_blit.frag.h" |
| #include "generated/shaders/spirv/draw_clockwise_atomic_image_mesh.vert.h" |
| #include "generated/shaders/spirv/draw_clockwise_atomic_image_mesh.frag.h" |
| |
| // InterlockMode::msaa shaders. |
| #include "generated/shaders/spirv/draw_msaa_path.vert.h" |
| #include "generated/shaders/spirv/draw_msaa_path.frag.h" |
| #include "generated/shaders/spirv/draw_msaa_path.fixedcolor_frag.h" |
| #include "generated/shaders/spirv/draw_msaa_path.noclipdistance_vert.h" |
| #include "generated/shaders/spirv/draw_msaa_stencil.vert.h" |
| #include "generated/shaders/spirv/draw_msaa_stencil.frag.h" |
| #include "generated/shaders/spirv/draw_msaa_stencil.fixedcolor_frag.h" |
| #include "generated/shaders/spirv/draw_msaa_atlas_blit.vert.h" |
| #include "generated/shaders/spirv/draw_msaa_atlas_blit.frag.h" |
| #include "generated/shaders/spirv/draw_msaa_atlas_blit.fixedcolor_frag.h" |
| #include "generated/shaders/spirv/draw_msaa_atlas_blit.noclipdistance_vert.h" |
| #include "generated/shaders/spirv/draw_msaa_image_mesh.vert.h" |
| #include "generated/shaders/spirv/draw_msaa_image_mesh.frag.h" |
| #include "generated/shaders/spirv/draw_msaa_image_mesh.fixedcolor_frag.h" |
| #include "generated/shaders/spirv/draw_msaa_image_mesh.noclipdistance_vert.h" |
| #include "generated/shaders/spirv/copy_attachment_to_attachment.vert.h" |
| #include "generated/shaders/spirv/copy_attachment_to_attachment.frag.h" |
| } // namespace embedded |
| |
| // Draw setup shaders. |
| rive::Span<const uint32_t> color_ramp_vert = |
| rive::make_span(embedded::color_ramp_vert); |
| rive::Span<const uint32_t> color_ramp_frag = |
| rive::make_span(embedded::color_ramp_frag); |
| rive::Span<const uint32_t> tessellate_vert = |
| rive::make_span(embedded::tessellate_vert); |
| rive::Span<const uint32_t> tessellate_frag = |
| rive::make_span(embedded::tessellate_frag); |
| rive::Span<const uint32_t> render_atlas_vert = |
| rive::make_span(embedded::render_atlas_vert); |
| rive::Span<const uint32_t> render_atlas_fill_frag = |
| rive::make_span(embedded::render_atlas_fill_frag); |
| rive::Span<const uint32_t> render_atlas_stroke_frag = |
| rive::make_span(embedded::render_atlas_stroke_frag); |
| |
| // InterlockMode::rasterOrdering shaders. |
| rive::Span<const uint32_t> draw_path_vert = |
| rive::make_span(embedded::draw_path_vert); |
| rive::Span<const uint32_t> draw_path_frag = |
| rive::make_span(embedded::draw_path_frag); |
| rive::Span<const uint32_t> draw_interior_triangles_vert = |
| rive::make_span(embedded::draw_interior_triangles_vert); |
| rive::Span<const uint32_t> draw_interior_triangles_frag = |
| rive::make_span(embedded::draw_interior_triangles_frag); |
| rive::Span<const uint32_t> draw_atlas_blit_vert = |
| rive::make_span(embedded::draw_atlas_blit_vert); |
| rive::Span<const uint32_t> draw_atlas_blit_frag = |
| rive::make_span(embedded::draw_atlas_blit_frag); |
| rive::Span<const uint32_t> draw_image_mesh_vert = |
| rive::make_span(embedded::draw_image_mesh_vert); |
| rive::Span<const uint32_t> draw_image_mesh_frag = |
| rive::make_span(embedded::draw_image_mesh_frag); |
| |
| // InterlockMode::atomics shaders. |
| rive::Span<const uint32_t> atomic_draw_path_vert = |
| rive::make_span(embedded::atomic_draw_path_vert); |
| rive::Span<const uint32_t> atomic_draw_path_frag = |
| rive::make_span(embedded::atomic_draw_path_frag); |
| rive::Span<const uint32_t> atomic_draw_path_fixedcolor_frag = |
| rive::make_span(embedded::atomic_draw_path_fixedcolor_frag); |
| rive::Span<const uint32_t> atomic_draw_interior_triangles_vert = |
| rive::make_span(embedded::atomic_draw_interior_triangles_vert); |
| rive::Span<const uint32_t> atomic_draw_interior_triangles_frag = |
| rive::make_span(embedded::atomic_draw_interior_triangles_frag); |
| rive::Span<const uint32_t> atomic_draw_interior_triangles_fixedcolor_frag = |
| rive::make_span(embedded::atomic_draw_interior_triangles_fixedcolor_frag); |
| rive::Span<const uint32_t> atomic_draw_atlas_blit_vert = |
| rive::make_span(embedded::atomic_draw_atlas_blit_vert); |
| rive::Span<const uint32_t> atomic_draw_atlas_blit_frag = |
| rive::make_span(embedded::atomic_draw_atlas_blit_frag); |
| rive::Span<const uint32_t> atomic_draw_atlas_blit_fixedcolor_frag = |
| rive::make_span(embedded::atomic_draw_atlas_blit_fixedcolor_frag); |
| rive::Span<const uint32_t> atomic_draw_image_rect_vert = |
| rive::make_span(embedded::atomic_draw_image_rect_vert); |
| rive::Span<const uint32_t> atomic_draw_image_rect_frag = |
| rive::make_span(embedded::atomic_draw_image_rect_frag); |
| rive::Span<const uint32_t> atomic_draw_image_rect_fixedcolor_frag = |
| rive::make_span(embedded::atomic_draw_image_rect_fixedcolor_frag); |
| rive::Span<const uint32_t> atomic_draw_image_mesh_vert = |
| rive::make_span(embedded::atomic_draw_image_mesh_vert); |
| rive::Span<const uint32_t> atomic_draw_image_mesh_frag = |
| rive::make_span(embedded::atomic_draw_image_mesh_frag); |
| rive::Span<const uint32_t> atomic_draw_image_mesh_fixedcolor_frag = |
| rive::make_span(embedded::atomic_draw_image_mesh_fixedcolor_frag); |
| rive::Span<const uint32_t> atomic_resolve_vert = |
| rive::make_span(embedded::atomic_resolve_vert); |
| rive::Span<const uint32_t> atomic_resolve_frag = |
| rive::make_span(embedded::atomic_resolve_frag); |
| rive::Span<const uint32_t> atomic_resolve_fixedcolor_frag = |
| rive::make_span(embedded::atomic_resolve_fixedcolor_frag); |
| rive::Span<const uint32_t> atomic_resolve_coalesced_vert = |
| rive::make_span(embedded::atomic_resolve_coalesced_vert); |
| rive::Span<const uint32_t> atomic_resolve_coalesced_frag = |
| rive::make_span(embedded::atomic_resolve_coalesced_frag); |
| |
| // InterlockMode::clockwiseAtomic shaders. |
| rive::Span<const uint32_t> draw_clockwise_atomic_path_vert = |
| rive::make_span(embedded::draw_clockwise_atomic_path_vert); |
| rive::Span<const uint32_t> draw_clockwise_atomic_path_frag = |
| rive::make_span(embedded::draw_clockwise_atomic_path_frag); |
| rive::Span<const uint32_t> draw_clockwise_atomic_interior_triangles_vert = |
| rive::make_span(embedded::draw_clockwise_atomic_interior_triangles_vert); |
| rive::Span<const uint32_t> draw_clockwise_atomic_interior_triangles_frag = |
| rive::make_span(embedded::draw_clockwise_atomic_interior_triangles_frag); |
| rive::Span<const uint32_t> draw_clockwise_atomic_atlas_blit_vert = |
| rive::make_span(embedded::draw_clockwise_atomic_atlas_blit_vert); |
| rive::Span<const uint32_t> draw_clockwise_atomic_atlas_blit_frag = |
| rive::make_span(embedded::draw_clockwise_atomic_atlas_blit_frag); |
| rive::Span<const uint32_t> draw_clockwise_atomic_image_mesh_vert = |
| rive::make_span(embedded::draw_clockwise_atomic_image_mesh_vert); |
| rive::Span<const uint32_t> draw_clockwise_atomic_image_mesh_frag = |
| rive::make_span(embedded::draw_clockwise_atomic_image_mesh_frag); |
| |
| // InterlockMode::msaa shaders. |
| rive::Span<const uint32_t> draw_msaa_path_vert = |
| rive::make_span(embedded::draw_msaa_path_vert); |
| rive::Span<const uint32_t> draw_msaa_path_noclipdistance_vert = |
| rive::make_span(embedded::draw_msaa_path_noclipdistance_vert); |
| rive::Span<const uint32_t> draw_msaa_path_frag = |
| rive::make_span(embedded::draw_msaa_path_frag); |
| rive::Span<const uint32_t> draw_msaa_path_fixedcolor_frag = |
| rive::make_span(embedded::draw_msaa_path_fixedcolor_frag); |
| rive::Span<const uint32_t> draw_msaa_stencil_vert = |
| rive::make_span(embedded::draw_msaa_stencil_vert); |
| rive::Span<const uint32_t> draw_msaa_stencil_frag = |
| rive::make_span(embedded::draw_msaa_stencil_frag); |
| rive::Span<const uint32_t> draw_msaa_stencil_fixedcolor_frag = |
| rive::make_span(embedded::draw_msaa_stencil_fixedcolor_frag); |
| rive::Span<const uint32_t> draw_msaa_atlas_blit_vert = |
| rive::make_span(embedded::draw_msaa_atlas_blit_vert); |
| rive::Span<const uint32_t> draw_msaa_atlas_blit_noclipdistance_vert = |
| rive::make_span(embedded::draw_msaa_atlas_blit_noclipdistance_vert); |
| rive::Span<const uint32_t> draw_msaa_atlas_blit_frag = |
| rive::make_span(embedded::draw_msaa_atlas_blit_frag); |
| rive::Span<const uint32_t> draw_msaa_atlas_blit_fixedcolor_frag = |
| rive::make_span(embedded::draw_msaa_atlas_blit_fixedcolor_frag); |
| rive::Span<const uint32_t> draw_msaa_image_mesh_vert = |
| rive::make_span(embedded::draw_msaa_image_mesh_vert); |
| rive::Span<const uint32_t> draw_msaa_image_mesh_noclipdistance_vert = |
| rive::make_span(embedded::draw_msaa_image_mesh_noclipdistance_vert); |
| rive::Span<const uint32_t> draw_msaa_image_mesh_frag = |
| rive::make_span(embedded::draw_msaa_image_mesh_frag); |
| rive::Span<const uint32_t> draw_msaa_image_mesh_fixedcolor_frag = |
| rive::make_span(embedded::draw_msaa_image_mesh_fixedcolor_frag); |
| rive::Span<const uint32_t> copy_attachment_to_attachment_vert = |
| rive::make_span(embedded::copy_attachment_to_attachment_vert); |
| rive::Span<const uint32_t> copy_attachment_to_attachment_frag = |
| rive::make_span(embedded::copy_attachment_to_attachment_frag); |
| |
| void hotload_shaders(rive::Span<const uint32_t> spirvData) |
| { |
| size_t spirvIndex = 0; |
| auto readNextBytecodeSpan = [spirvData, |
| &spirvIndex]() -> rive::Span<const uint32_t> { |
| size_t insnCount = spirvData[spirvIndex++]; |
| const uint32_t* insnData = spirvData.data() + spirvIndex; |
| spirvIndex += insnCount; |
| return rive::make_span(insnData, insnCount); |
| }; |
| |
| spirv::color_ramp_vert = readNextBytecodeSpan(); |
| spirv::color_ramp_frag = readNextBytecodeSpan(); |
| spirv::tessellate_vert = readNextBytecodeSpan(); |
| spirv::tessellate_frag = readNextBytecodeSpan(); |
| spirv::render_atlas_vert = readNextBytecodeSpan(); |
| spirv::render_atlas_fill_frag = readNextBytecodeSpan(); |
| spirv::render_atlas_stroke_frag = readNextBytecodeSpan(); |
| spirv::draw_path_vert = readNextBytecodeSpan(); |
| spirv::draw_path_frag = readNextBytecodeSpan(); |
| spirv::draw_interior_triangles_vert = readNextBytecodeSpan(); |
| spirv::draw_interior_triangles_frag = readNextBytecodeSpan(); |
| spirv::draw_atlas_blit_vert = readNextBytecodeSpan(); |
| spirv::draw_atlas_blit_frag = readNextBytecodeSpan(); |
| spirv::draw_image_mesh_vert = readNextBytecodeSpan(); |
| spirv::draw_image_mesh_frag = readNextBytecodeSpan(); |
| |
| spirv::atomic_draw_path_vert = readNextBytecodeSpan(); |
| spirv::atomic_draw_path_frag = readNextBytecodeSpan(); |
| spirv::atomic_draw_path_fixedcolor_frag = readNextBytecodeSpan(); |
| spirv::atomic_draw_interior_triangles_vert = readNextBytecodeSpan(); |
| spirv::atomic_draw_interior_triangles_frag = readNextBytecodeSpan(); |
| spirv::atomic_draw_interior_triangles_fixedcolor_frag = |
| readNextBytecodeSpan(); |
| spirv::atomic_draw_atlas_blit_vert = readNextBytecodeSpan(); |
| spirv::atomic_draw_atlas_blit_frag = readNextBytecodeSpan(); |
| spirv::atomic_draw_atlas_blit_fixedcolor_frag = readNextBytecodeSpan(); |
| spirv::atomic_draw_image_rect_vert = readNextBytecodeSpan(); |
| spirv::atomic_draw_image_rect_frag = readNextBytecodeSpan(); |
| spirv::atomic_draw_image_rect_fixedcolor_frag = readNextBytecodeSpan(); |
| spirv::atomic_draw_image_mesh_vert = readNextBytecodeSpan(); |
| spirv::atomic_draw_image_mesh_frag = readNextBytecodeSpan(); |
| spirv::atomic_draw_image_mesh_fixedcolor_frag = readNextBytecodeSpan(); |
| spirv::atomic_resolve_vert = readNextBytecodeSpan(); |
| spirv::atomic_resolve_frag = readNextBytecodeSpan(); |
| spirv::atomic_resolve_fixedcolor_frag = readNextBytecodeSpan(); |
| spirv::atomic_resolve_coalesced_vert = readNextBytecodeSpan(); |
| spirv::atomic_resolve_coalesced_frag = readNextBytecodeSpan(); |
| |
| spirv::draw_clockwise_atomic_path_vert = readNextBytecodeSpan(); |
| spirv::draw_clockwise_atomic_path_frag = readNextBytecodeSpan(); |
| spirv::draw_clockwise_atomic_interior_triangles_vert = |
| readNextBytecodeSpan(); |
| spirv::draw_clockwise_atomic_interior_triangles_frag = |
| readNextBytecodeSpan(); |
| spirv::draw_clockwise_atomic_atlas_blit_vert = readNextBytecodeSpan(); |
| spirv::draw_clockwise_atomic_atlas_blit_frag = readNextBytecodeSpan(); |
| spirv::draw_clockwise_atomic_image_mesh_vert = readNextBytecodeSpan(); |
| spirv::draw_clockwise_atomic_image_mesh_frag = readNextBytecodeSpan(); |
| |
| spirv::draw_msaa_path_vert = readNextBytecodeSpan(); |
| spirv::draw_msaa_path_noclipdistance_vert = readNextBytecodeSpan(); |
| spirv::draw_msaa_path_frag = readNextBytecodeSpan(); |
| spirv::draw_msaa_path_fixedcolor_frag = readNextBytecodeSpan(); |
| spirv::draw_msaa_stencil_vert = readNextBytecodeSpan(); |
| spirv::draw_msaa_stencil_frag = readNextBytecodeSpan(); |
| spirv::draw_msaa_stencil_fixedcolor_frag = readNextBytecodeSpan(); |
| spirv::draw_msaa_atlas_blit_vert = readNextBytecodeSpan(); |
| spirv::draw_msaa_atlas_blit_noclipdistance_vert = readNextBytecodeSpan(); |
| spirv::draw_msaa_atlas_blit_frag = readNextBytecodeSpan(); |
| spirv::draw_msaa_atlas_blit_fixedcolor_frag = readNextBytecodeSpan(); |
| spirv::draw_msaa_image_mesh_vert = readNextBytecodeSpan(); |
| spirv::draw_msaa_image_mesh_noclipdistance_vert = readNextBytecodeSpan(); |
| spirv::draw_msaa_image_mesh_frag = readNextBytecodeSpan(); |
| spirv::draw_msaa_image_mesh_fixedcolor_frag = readNextBytecodeSpan(); |
| spirv::copy_attachment_to_attachment_vert = readNextBytecodeSpan(); |
| spirv::copy_attachment_to_attachment_frag = readNextBytecodeSpan(); |
| } |
| } // namespace rive::gpu::spirv |