| #include "rive/text/text_input_text.hpp" | |
| #include "rive/math/mat2d.hpp" | |
| #include "rive/text/text_input.hpp" | |
| using namespace rive; | |
| Core* TextInputText::hitTest(HitInfo*, const Mat2D&) { return nullptr; } | |
| ShapePaintPath* TextInputText::localClockwisePath() | |
| { | |
| #ifdef WITH_RIVE_TEXT | |
| return textInput()->rawTextInput()->textPath(); | |
| #else | |
| return nullptr; | |
| #endif | |
| } |