blob: ff3021c88217479744b978477107fa9251552888 [file] [log] [blame]
/*
* Copyright 2023 Rive
*/
#pragma once
#include "rive/refcnt.hpp"
#include "rive/renderer/render_context_impl.hpp"
namespace rive::gpu
{
class Texture : public RefCnt<Texture>
{
public:
Texture(uint32_t width, uint32_t height);
virtual ~Texture() {}
uint32_t width() const { return m_width; }
uint32_t height() const { return m_height; }
// Quazi-unique identifier of the underlying GPU texture resource managed by
// this class.
uint32_t textureResourceHash() const { return m_textureResourceHash; }
protected:
uint32_t m_width;
uint32_t m_height;
uint32_t m_textureResourceHash;
};
} // namespace rive::gpu