| #ifndef _RIVE_RENDERER_HPP_ |
| #define _RIVE_RENDERER_HPP_ |
| |
| #include "rive/shapes/paint/color.hpp" |
| #include "rive/command_path.hpp" |
| #include "rive/layout.hpp" |
| #include "rive/math/aabb.hpp" |
| #include "rive/math/mat2d.hpp" |
| #include "rive/shapes/paint/blend_mode.hpp" |
| #include "rive/shapes/paint/stroke_cap.hpp" |
| #include "rive/shapes/paint/stroke_join.hpp" |
| #include <cmath> |
| #include <stdio.h> |
| #include <cstdint> |
| |
| namespace rive { |
| class Vec2D; |
| |
| enum class RenderPaintStyle { stroke, fill }; |
| |
| class RenderPaint { |
| public: |
| virtual void style(RenderPaintStyle style) = 0; |
| virtual void color(ColorInt value) = 0; |
| virtual void thickness(float value) = 0; |
| virtual void join(StrokeJoin value) = 0; |
| virtual void cap(StrokeCap value) = 0; |
| virtual void blendMode(BlendMode value) = 0; |
| |
| virtual void linearGradient(float sx, float sy, float ex, float ey) = 0; |
| virtual void radialGradient(float sx, float sy, float ex, float ey) = 0; |
| virtual void addStop(ColorInt color, float stop) = 0; |
| virtual void completeGradient() = 0; |
| virtual ~RenderPaint() {} |
| }; |
| |
| class RenderImage { |
| protected: |
| int m_Width = 0; |
| int m_Height = 0; |
| |
| public: |
| virtual ~RenderImage() {} |
| virtual bool decode(const uint8_t* bytes, std::size_t size) = 0; |
| int width() const { return m_Width; } |
| int height() const { return m_Height; } |
| }; |
| |
| class RenderPath : public CommandPath { |
| public: |
| RenderPath* renderPath() override { return this; } |
| void addPath(CommandPath* path, const Mat2D& transform) override { |
| addRenderPath(path->renderPath(), transform); |
| } |
| |
| virtual void addRenderPath(RenderPath* path, |
| const Mat2D& transform) = 0; |
| }; |
| |
| class Renderer { |
| public: |
| virtual ~Renderer() {} |
| virtual void save() = 0; |
| virtual void restore() = 0; |
| virtual void transform(const Mat2D& transform) = 0; |
| virtual void drawPath(RenderPath* path, RenderPaint* paint) = 0; |
| virtual void clipPath(RenderPath* path) = 0; |
| virtual void |
| drawImage(RenderImage* image, BlendMode value, float opacity) = 0; |
| |
| // helpers |
| |
| void translate(float x, float y); |
| void scale(float sx, float sy); |
| void rotate(float radians); |
| |
| void computeAlignment(Mat2D& result, |
| Fit fit, |
| const Alignment& alignment, |
| const AABB& frame, |
| const AABB& content); |
| |
| void align(Fit fit, |
| const Alignment& alignment, |
| const AABB& frame, |
| const AABB& content); |
| }; |
| |
| extern RenderPath* makeRenderPath(); |
| extern RenderPaint* makeRenderPaint(); |
| extern RenderImage* makeRenderImage(); |
| } // namespace rive |
| #endif |