| #ifndef _RIVE_STATE_MACHINE_INPUT_HPP_ | |
| #define _RIVE_STATE_MACHINE_INPUT_HPP_ | |
| #include "rive/generated/animation/state_machine_input_base.hpp" | |
| #include <stdio.h> | |
| namespace rive { | |
| class StateMachineInput : public StateMachineInputBase { | |
| public: | |
| StatusCode onAddedDirty(CoreContext* context) override; | |
| StatusCode onAddedClean(CoreContext* context) override; | |
| StatusCode import(ImportStack& importStack) override; | |
| }; | |
| } // namespace rive | |
| #endif |