| /* |
| * Copyright 2022 Rive |
| */ |
| |
| #ifndef _RIVE_NOOP_RENDERER_HPP_ |
| #define _RIVE_NOOP_RENDERER_HPP_ |
| |
| #include "rive/renderer.hpp" |
| |
| namespace rive { |
| |
| class NoOpRenderer : public Renderer { |
| public: |
| void save() override {} |
| void restore() override {} |
| void transform(const Mat2D&) override {} |
| void drawPath(RenderPath* path, RenderPaint* paint) override {} |
| void clipPath(RenderPath* path) override {} |
| void drawImage(const RenderImage*, BlendMode, float) override {} |
| void drawImageMesh(const RenderImage*, |
| rcp<RenderBuffer>, |
| rcp<RenderBuffer>, |
| rcp<RenderBuffer>, |
| BlendMode, |
| float) override {} |
| }; |
| |
| } // namespace rive |
| |
| #endif |