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/*
* Copyright 2022 Rive
*/
#ifndef _RIVE_SKIA_FACTORY_HPP_
#define _RIVE_SKIA_FACTORY_HPP_
#include "rive/factory.hpp"
#include <vector>
namespace rive {
class SkiaFactory : public Factory {
public:
rcp<RenderBuffer> makeBufferU16(Span<const uint16_t>) override;
rcp<RenderBuffer> makeBufferU32(Span<const uint32_t>) override;
rcp<RenderBuffer> makeBufferF32(Span<const float>) override;
rcp<RenderShader> makeLinearGradient(float sx,
float sy,
float ex,
float ey,
const ColorInt colors[], // [count]
const float stops[], // [count]
size_t count) override;
rcp<RenderShader> makeRadialGradient(float cx,
float cy,
float radius,
const ColorInt colors[], // [count]
const float stops[], // [count]
size_t count) override;
std::unique_ptr<RenderPath> makeRenderPath(RawPath&, FillRule) override;
std::unique_ptr<RenderPath> makeEmptyRenderPath() override;
std::unique_ptr<RenderPaint> makeRenderPaint() override;
std::unique_ptr<RenderImage> decodeImage(Span<const uint8_t>) override;
//
// New virtual for access the platform's codecs
//
enum class ColorType {
rgba,
bgra,
};
enum class AlphaType {
premul,
opaque,
};
struct ImageInfo {
size_t rowBytes; // number of bytes between rows
uint32_t width; // logical width in pixels
uint32_t height; // logical height in pixels
ColorType colorType;
AlphaType alphaType;
};
// Clients can override this to provide access to the platform's decoders, rather
// than solely relying on the codecs built into Skia. This allows for the Skia impl
// to not have to duplicate the code for codecs that the platform may already have.
virtual std::vector<uint8_t> platformDecode(Span<const uint8_t>, ImageInfo* info) {
return std::vector<uint8_t>(); // empty vector means decode failed
}
};
} // namespace rive
#endif