| #include "rive/assets/image_asset.hpp" | |
| #include "rive/renderer.hpp" | |
| using namespace rive; | |
| ImageAsset::ImageAsset() : m_RenderImage(makeRenderImage()) {} | |
| ImageAsset::~ImageAsset() { delete m_RenderImage; } | |
| void ImageAsset::decode(const uint8_t* bytes) { m_RenderImage->decode(bytes); } |