| #include "metal/metal_render_paint.hpp" |
| using namespace rive; |
| |
| void MetalRenderPaint::style(RenderPaintStyle style) { m_PaintStyle = style; } |
| |
| void MetalRenderPaint::color(unsigned int value) {} |
| |
| void MetalRenderPaint::thickness(float value) {} |
| |
| void MetalRenderPaint::join(StrokeJoin value) {} |
| |
| void MetalRenderPaint::cap(StrokeCap value) {} |
| |
| void MetalRenderPaint::blendMode(BlendMode value) {} |
| |
| void MetalRenderPaint::linearGradient(float sx, float sy, float ex, float ey) {} |
| |
| void MetalRenderPaint::radialGradient(float sx, float sy, float ex, float ey) {} |
| |
| void MetalRenderPaint::addStop(unsigned int color, float stop) {} |
| |
| void MetalRenderPaint::completeGradient() {} |
| |
| MetalRenderPaint::~MetalRenderPaint() {} |