blob: e97402cce9a483b26a52976d91e9010e3b29027e [file]
#include "metal/metal_render_paint.hpp"
using namespace rive;
void MetalRenderPaint::style(RenderPaintStyle style) { m_PaintStyle = style; }
void MetalRenderPaint::color(unsigned int value) {}
void MetalRenderPaint::thickness(float value) {}
void MetalRenderPaint::join(StrokeJoin value) {}
void MetalRenderPaint::cap(StrokeCap value) {}
void MetalRenderPaint::blendMode(BlendMode value) {}
void MetalRenderPaint::linearGradient(float sx, float sy, float ex, float ey) {}
void MetalRenderPaint::radialGradient(float sx, float sy, float ex, float ey) {}
void MetalRenderPaint::addStop(unsigned int color, float stop) {}
void MetalRenderPaint::completeGradient() {}
MetalRenderPaint::~MetalRenderPaint() {}