| /* |
| * Copyright 2026 Rive |
| * |
| * Builds the same triangle through the same API on the real ore Context and on |
| * a DeferredOreContext whose replay creates the real resources. The goldens |
| * must be byte identical. |
| */ |
| |
| #include "gm.hpp" |
| #include "gmutils.hpp" |
| #include "ore_gm_helper.hpp" |
| #if ORE_GM_HAS_BACKEND |
| #include "rive/renderer/render_canvas.hpp" |
| #include "rive/renderer/ore/ore_buffer.hpp" |
| #include "rive/renderer/ore/ore_pipeline.hpp" |
| #include "rive/renderer/ore/ore_render_pass.hpp" |
| #include "rive/renderer/ore/cmd/ore_deferred_context.hpp" |
| #endif |
| |
| using namespace rivegm; |
| using namespace rive; |
| using namespace rive::gpu; |
| #if ORE_GM_HAS_BACKEND |
| using namespace rive::ore; |
| // Disambiguates from rive::cmd. |
| #endif |
| |
| class OreDeferredContextGM : public GM |
| { |
| public: |
| OreDeferredContextGM(bool deferred) : GM(256, 256), m_deferred(deferred) {} |
| |
| ColorInt clearColor() const override { return 0xff000000; } |
| |
| void onDraw(rive::Renderer* originalRenderer) override |
| { |
| auto renderContext = TestingWindow::Get()->renderContext(); |
| if (!renderContext || !m_ore.ensureContext(renderContext)) |
| return; |
| |
| #if ORE_GM_HAS_BACKEND |
| auto& realCtx = *renderContext->getOreContext(); |
| auto canvas = renderContext->makeRenderCanvas(256, 256); |
| if (!canvas) |
| return; |
| |
| // Same call sites for both modes, only ctx differs. The deferred |
| // context delegates wrapCanvasTexture to the real one. |
| ore::cmd::DeferredOreContext dctx(&realCtx); |
| Context& ctx = m_deferred ? static_cast<Context&>(dctx) : realCtx; |
| |
| auto colorTarget = ctx.wrapCanvasTexture(canvas.get()); |
| if (!colorTarget) |
| return; |
| |
| auto shader = ore_gm::loadShader(ctx, ore_gm::kTriangle); |
| if (!shader.vsModule) |
| return; |
| |
| BufferDesc bd{}; |
| bd.usage = BufferUsage::vertex; |
| bd.size = sizeof(ore_gm::kTriVertices); |
| bd.data = ore_gm::kTriVertices; |
| bd.label = "ore_deferred_context_vb"; |
| auto vb = ctx.makeBuffer(bd); |
| if (!vb) |
| return; |
| |
| ore_gm::TrianglePipeline tri(shader, |
| colorTarget->texture()->format(), |
| "ore_deferred_context_pipeline"); |
| auto pipeline = ctx.makePipeline(tri.desc); |
| if (!pipeline) |
| { |
| fprintf(stderr, |
| "[ore_deferred_context] pipeline failed: %s\n", |
| realCtx.lastError().c_str()); |
| return; |
| } |
| |
| ColorAttachment ca{}; |
| ca.view = colorTarget.get(); |
| ca.loadOp = LoadOp::clear; |
| ca.storeOp = StoreOp::store; |
| ca.clearColor = {0.1f, 0.1f, 0.15f, 1.0f}; |
| RenderPassDesc rpDesc{}; |
| rpDesc.colorAttachments[0] = ca; |
| rpDesc.colorCount = 1; |
| rpDesc.label = "ore_deferred_context_pass"; |
| |
| auto issuePass = [&](Context& c) { |
| auto pass = c.beginRenderPass(rpDesc); |
| pass->setPipeline(pipeline.get()); |
| pass->setVertexBuffer(0, vb.get()); |
| pass->setViewport(0, 0, 256, 256); |
| pass->draw(3); |
| pass->finish(); |
| }; |
| |
| if (m_deferred) |
| { |
| issuePass(dctx); |
| m_ore.beginFrame(renderContext); |
| dctx.replay(realCtx); |
| m_ore.endFrame(renderContext); |
| } |
| else |
| { |
| m_ore.beginFrame(renderContext); |
| issuePass(realCtx); // immediate GPU work needs an active frame |
| m_ore.endFrame(renderContext); |
| } |
| |
| ore_gm::invalidateGLStateAfterOre(renderContext); |
| |
| originalRenderer->save(); |
| originalRenderer->drawImage(canvas->renderImage(), |
| {.filter = ImageFilter::nearest}, |
| BlendMode::srcOver, |
| 1); |
| originalRenderer->restore(); |
| #endif |
| } |
| |
| private: |
| bool m_deferred; |
| ore_gm::OreGMContext m_ore; |
| }; |
| |
| GMREGISTER(ore_deferred_context_immediate, |
| return new OreDeferredContextGM(false)) |
| GMREGISTER(ore_deferred_context, return new OreDeferredContextGM(true)) |