| /* | |
| * Copyright 2022 Rive | |
| */ | |
| #ifndef _RIVE_SKIA_RENDERER_HPP_ | |
| #define _RIVE_SKIA_RENDERER_HPP_ | |
| #include "rive/renderer.hpp" | |
| class SkCanvas; | |
| namespace rive | |
| { | |
| class SkiaRenderer : public Renderer | |
| { | |
| protected: | |
| SkCanvas* m_Canvas; | |
| public: | |
| SkiaRenderer(SkCanvas* canvas) : m_Canvas(canvas) {} | |
| void save() override; | |
| void restore() override; | |
| void transform(const Mat2D& transform) override; | |
| void clipPath(RenderPath* path) override; | |
| void drawPath(RenderPath* path, RenderPaint* paint) override; | |
| void drawImage(const RenderImage*, BlendMode, float opacity) override; | |
| void drawImageMesh(const RenderImage*, | |
| rcp<RenderBuffer> vertices_f32, | |
| rcp<RenderBuffer> uvCoords_f32, | |
| rcp<RenderBuffer> indices_u16, | |
| BlendMode, | |
| float opacity) override; | |
| }; | |
| } // namespace rive | |
| #endif |