blob: 1fde6fe962aa3fbe48b709d702029860ba095b7e [file]
#include "rive/generated/inputs/gamepad_input_base.hpp"
#include "rive/inputs/gamepad_input.hpp"
using namespace rive;
Core* GamepadInputBase::clone() const
{
auto cloned = new GamepadInput();
cloned->copy(*this);
return cloned;
}