| /* | |
| * Copyright 2026 Rive | |
| */ | |
| // Switches pipelines mid pass without rebinding the vertex buffer. The | |
| // binding persists and the new pipeline's layout applies to it, so the | |
| // second pipeline's stride of two structs reads structs 6, 8 and 10 for the | |
| // right triangle. A backend that bakes the layout at bind time keeps the | |
| // first stride and reads the zeroed structs 3 to 5 instead. Expected: a | |
| // red/green/blue triangle on the left and a yellow/cyan/magenta one on the | |
| // right. | |
| #include "gm.hpp" | |
| #include "gmutils.hpp" | |
| #include "ore_gm_helper.hpp" | |
| #if ORE_GM_HAS_BACKEND | |
| #include "rive/renderer/render_canvas.hpp" | |
| #include "rive/renderer/ore/ore_buffer.hpp" | |
| #include "rive/renderer/ore/ore_texture.hpp" | |
| #include "rive/renderer/ore/ore_pipeline.hpp" | |
| #include "rive/renderer/ore/ore_render_pass.hpp" | |
| #endif | |
| using namespace rivegm; | |
| using namespace rive; | |
| using namespace rive::gpu; | |
| #if ORE_GM_HAS_BACKEND | |
| using namespace rive::ore; | |
| namespace | |
| { | |
| // Structs 0 to 2 are the left triangle at the single stride, structs 6, 8 | |
| // and 10 the right one at the double stride from firstVertex 3. The trailing | |
| // struct keeps the last double stride vertex whole, since Vulkan and D3D12 | |
| // may bounds check the full stride and zero the vertex otherwise. | |
| const ore_gm::TriVertex kVertices[12] = { | |
| {-0.5f, 0.5f, 1.0f, 0.0f, 0.0f, 1.0f}, | |
| {-0.9f, -0.5f, 0.0f, 1.0f, 0.0f, 1.0f}, | |
| {-0.1f, -0.5f, 0.0f, 0.0f, 1.0f, 1.0f}, | |
| {}, | |
| {}, | |
| {}, | |
| {0.5f, 0.5f, 1.0f, 1.0f, 0.0f, 1.0f}, | |
| {}, | |
| {0.1f, -0.5f, 0.0f, 1.0f, 1.0f, 1.0f}, | |
| {}, | |
| {0.9f, -0.5f, 1.0f, 0.0f, 1.0f, 1.0f}, | |
| {}, | |
| }; | |
| } // namespace | |
| #endif | |
| class OrePipelineSwitchGM : public GM | |
| { | |
| public: | |
| OrePipelineSwitchGM() : GM(256, 256) {} | |
| ColorInt clearColor() const override { return 0xff000000; } | |
| void onDraw(rive::Renderer* originalRenderer) override | |
| { | |
| auto renderContext = TestingWindow::Get()->renderContext(); | |
| if (!renderContext || !m_ore.ensureContext(renderContext)) | |
| return; | |
| #if ORE_GM_HAS_BACKEND | |
| auto& ctx = *renderContext->getOreContext(); | |
| auto canvas = renderContext->makeRenderCanvas(256, 256); | |
| if (!canvas) | |
| return; | |
| auto colorTarget = ctx.wrapCanvasTexture(canvas.get()); | |
| if (!colorTarget) | |
| return; | |
| auto shader = ore_gm::loadShader(ctx, ore_gm::kTriangle); | |
| if (!shader.vsModule) | |
| return; | |
| BufferDesc vboDesc{}; | |
| vboDesc.usage = BufferUsage::vertex; | |
| vboDesc.size = sizeof(kVertices); | |
| vboDesc.data = kVertices; | |
| vboDesc.label = "ore_pipeline_switch_vbo"; | |
| auto vbo = ctx.makeBuffer(vboDesc); | |
| ore_gm::TrianglePipeline singleDesc( | |
| shader, | |
| TextureFormat::rgba8unorm, | |
| "ore_pipeline_switch_1x"); | |
| ore_gm::TrianglePipeline twiceDesc( | |
| shader, | |
| TextureFormat::rgba8unorm, | |
| "ore_pipeline_switch_2x", | |
| 2 * sizeof(ore_gm::TriVertex)); | |
| auto single = ctx.makePipeline(singleDesc.desc); | |
| auto twice = ctx.makePipeline(twiceDesc.desc); | |
| if (!single || !twice) | |
| return; | |
| m_ore.beginFrame(renderContext); | |
| ColorAttachment ca{}; | |
| ca.view = colorTarget.get(); | |
| ca.loadOp = LoadOp::clear; | |
| ca.storeOp = StoreOp::store; | |
| ca.clearColor = {0.1f, 0.1f, 0.1f, 1.0f}; | |
| RenderPassDesc rpDesc{}; | |
| rpDesc.colorAttachments[0] = ca; | |
| rpDesc.colorCount = 1; | |
| rpDesc.label = "ore_pipeline_switch_pass"; | |
| auto pass = ctx.beginRenderPass(rpDesc); | |
| pass->setViewport(0, 0, 256, 256); | |
| pass->setPipeline(single.get()); | |
| pass->setVertexBuffer(0, vbo.get()); | |
| pass->draw(3); | |
| pass->setPipeline(twice.get()); | |
| pass->draw(3, 1, 3); | |
| pass->finish(); | |
| m_ore.endFrame(renderContext); | |
| ore_gm::invalidateGLStateAfterOre(renderContext); | |
| originalRenderer->save(); | |
| originalRenderer->drawImage( | |
| canvas->renderImage(), | |
| {.filter = ImageFilter::nearest}, | |
| BlendMode::srcOver, | |
| 1); | |
| originalRenderer->restore(); | |
| #endif | |
| } | |
| private: | |
| ore_gm::OreGMContext m_ore; | |
| }; | |
| GMREGISTER(ore_pipeline_switch, return new OrePipelineSwitchGM()) |