blob: 62ef8cb22ac05cdb546ae6b0afd07d5beaca14e1 [file]
#include "rive/text/text_input_text.hpp"
#include "rive/math/mat2d.hpp"
#include "rive/text/text_input.hpp"
using namespace rive;
Core* TextInputText::hitTest(HitInfo*, const Mat2D&) { return nullptr; }
ShapePaintPath* TextInputText::localClockwisePath()
{
#ifdef WITH_RIVE_TEXT
return textInput()->rawTextInput()->textPath();
#else
return nullptr;
#endif
}