blob: a6bcf027c078f74eec2406e8bf978bdbbe1c483c [file]
#include "rive/generated/assets/shader_asset_base.hpp"
#include "rive/assets/shader_asset.hpp"
using namespace rive;
Core* ShaderAssetBase::clone() const
{
auto cloned = new ShaderAsset();
cloned->copy(*this);
return cloned;
}