blob: 0ec14cc7e07dd0ded6c03490ed26ca5e3e914d74 [file]
#include "rive/animation/nested_remap_animation.hpp"
#include "rive/animation/linear_animation_instance.hpp"
using namespace rive;
void NestedRemapAnimation::timeChanged()
{
if (m_AnimationInstance != nullptr)
{
m_AnimationInstance->time(
m_AnimationInstance->animation()->globalToLocalSeconds(
m_AnimationInstance->durationSeconds() * time()));
}
}
void NestedRemapAnimation::initializeAnimation(ArtboardInstance* artboard)
{
Super::initializeAnimation(artboard);
timeChanged();
}
bool NestedRemapAnimation::advance(float elapsedSeconds, bool newFrame)
{
if (m_AnimationInstance != nullptr && mix() != 0.0f)
{
m_AnimationInstance->apply(mix());
}
return false;
}