blob: 80bc3f51d07c5d7fe62a26c4fa08b424798b6dbb [file]
/*
* Copyright 2024 Rive
*/
#include "rive/animation/focus_action_clear.hpp"
#include "rive/animation/listener_invocation.hpp"
#include "rive/animation/state_machine_instance.hpp"
using namespace rive;
void FocusActionClear::perform(
StateMachineInstance* stateMachineInstance,
const ListenerInvocation& invocation) const
{
(void)invocation;
if (stateMachineInstance == nullptr)
{
return;
}
stateMachineInstance->queueClearFocus();
}