blob: 54b82bf5e6ef11cb1fb4bc003e1b61d7f4bde59f [file]
#include "rive/animation/blend_state_direct.hpp"
#include "rive/animation/state_machine.hpp"
#include "rive/animation/state_machine_number.hpp"
#include "rive/animation/blend_state_direct_instance.hpp"
using namespace rive;
std::unique_ptr<StateInstance> BlendStateDirect::makeInstance(
ArtboardInstance* instance) const
{
return std::make_unique<BlendStateDirectInstance>(this, instance);
}