| #ifndef _RIVE_SHADER_ASSET_BASE_HPP_ | |
| #define _RIVE_SHADER_ASSET_BASE_HPP_ | |
| #include "rive/assets/text_asset.hpp" | |
| namespace rive | |
| { | |
| class ShaderAssetBase : public TextAsset | |
| { | |
| protected: | |
| typedef TextAsset Super; | |
| public: | |
| static const uint16_t typeKey = 970; | |
| uint16_t coreType() const override { return typeKey; } | |
| Core* clone() const override; | |
| }; | |
| } // namespace rive | |
| #endif |