| #ifndef _RIVE_TRANSITION_CONDITION_HPP_ | |
| #define _RIVE_TRANSITION_CONDITION_HPP_ | |
| #include "rive/generated/animation/transition_condition_base.hpp" | |
| #include "rive/animation/state_machine_instance.hpp" | |
| namespace rive | |
| { | |
| class StateMachineInput; | |
| class SMIInput; | |
| class TransitionCondition : public TransitionConditionBase | |
| { | |
| public: | |
| StatusCode onAddedDirty(CoreContext* context) override; | |
| StatusCode onAddedClean(CoreContext* context) override; | |
| StatusCode import(ImportStack& importStack) override; | |
| virtual bool evaluate( | |
| const StateMachineInstance* stateMachineInstance, | |
| StateMachineLayerInstance* layerInstance) const | |
| { | |
| return true; | |
| } | |
| virtual void useInLayer( | |
| const StateMachineInstance* stateMachineInstance, | |
| StateMachineLayerInstance* layerInstance) const | |
| {} | |
| protected: | |
| virtual bool validateInputType(const StateMachineInput* input) const | |
| { | |
| return true; | |
| } | |
| }; | |
| } // namespace rive | |
| #endif |