blob: 39a1c1e1e8895e018f7d34e0434cbe5221df89e7 [file]
#ifndef _RIVE_KEY_FRAME_UINT_HPP_
#define _RIVE_KEY_FRAME_UINT_HPP_
#include "rive/generated/animation/keyframe_uint_base.hpp"
#include <stdio.h>
namespace rive
{
class KeyFrameUint : public KeyFrameUintBase
{
public:
void apply(
Core* object,
int propertyKey,
float mix,
const LinearAnimationInstance* context = nullptr) override;
void applyInterpolation(
Core* object,
int propertyKey,
float seconds,
const KeyFrame* nextFrame,
float mix,
const LinearAnimationInstance* context = nullptr) override;
};
} // namespace rive
#endif