| #include <catch.hpp> |
| #include "rive/math/mat2d.hpp" |
| #include "rive/math/math_types.hpp" |
| |
| namespace rive |
| { |
| TEST_CASE("IAABB_join", "[IAABB]") |
| { |
| CHECK(IAABB{1, -2, 99, 101}.join(IAABB{0, 0, 100, 100}) == |
| IAABB{0, -2, 100, 101}); |
| CHECK(IAABB{1, -2, 99, 101}.join(IAABB{2, -3, 98, 103}) == |
| IAABB{1, -3, 99, 103}); |
| } |
| |
| TEST_CASE("IAABB_intersect", "[IAABB]") |
| { |
| CHECK(IAABB{1, -2, 99, 101}.intersect(IAABB{0, 0, 100, 100}) == |
| IAABB{1, 0, 99, 100}); |
| CHECK(IAABB{1, -2, 99, 101}.intersect(IAABB{2, -3, 98, 103}) == |
| IAABB{2, -2, 98, 101}); |
| } |
| |
| TEST_CASE("IAABB_empty", "[IAABB]") |
| { |
| CHECK(IAABB{0, 0, 0, 0}.empty()); |
| CHECK(IAABB{0, 0, 0, 1}.empty()); |
| CHECK(IAABB{0, 0, 1, 0}.empty()); |
| CHECK(!IAABB{0, 0, 1, 1}.empty()); |
| CHECK(IAABB{0, 0, -1, -1}.empty()); |
| CHECK(IAABB{std::numeric_limits<int32_t>::max(), |
| std::numeric_limits<int32_t>::max(), |
| std::numeric_limits<int32_t>::min(), |
| std::numeric_limits<int32_t>::min()} |
| .empty()); |
| } |
| |
| TEST_CASE("isEmptyOrNaN", "[AABB]") |
| { |
| auto inf = std::numeric_limits<float>::infinity(); |
| auto nan = std::numeric_limits<float>::quiet_NaN(); |
| CHECK(!AABB{0, 0, 1, 1}.isEmptyOrNaN()); |
| CHECK(!AABB{-inf, -inf, inf, inf}.isEmptyOrNaN()); |
| CHECK(AABB{0, 0, 0, 0}.isEmptyOrNaN()); |
| CHECK(AABB{0, 0, -1, -2}.isEmptyOrNaN()); |
| CHECK(AABB{inf, inf, -inf, -inf}.isEmptyOrNaN()); |
| CHECK(AABB{inf, -inf, -inf, inf}.isEmptyOrNaN()); |
| CHECK(AABB{-inf, inf, inf, -inf}.isEmptyOrNaN()); |
| CHECK(AABB{nan, 0, 10, 10}.isEmptyOrNaN()); |
| CHECK(AABB{0, nan, 10, 10}.isEmptyOrNaN()); |
| CHECK(AABB{0, 0, nan, 10}.isEmptyOrNaN()); |
| CHECK(AABB{0, 0, 10, nan}.isEmptyOrNaN()); |
| CHECK(AABB{nan, nan, 10, 10}.isEmptyOrNaN()); |
| CHECK(AABB{nan, nan, nan, 10}.isEmptyOrNaN()); |
| CHECK(AABB{nan, nan, nan, nan}.isEmptyOrNaN()); |
| } |
| |
| TEST_CASE("AABB contains", "[AABB]") |
| { |
| CHECK(AABB{0, 0, 100, 100}.contains(Vec2D(20, 20))); |
| CHECK(AABB{0, 0, 100, 100}.contains(Vec2D(0, 0))); |
| CHECK(AABB{0, 0, 100, 100}.contains(Vec2D(100, 100))); |
| CHECK(!AABB{0, 0, 100, 100}.contains(Vec2D(200, 200))); |
| CHECK(!AABB{0, 0, 100, 100}.contains(Vec2D(-200, -200))); |
| auto leftBoundary = 0.f; |
| auto rightBoundary = 100.f; |
| CHECK(!AABB{leftBoundary, 0, rightBoundary, 100.0}.contains( |
| Vec2D(leftBoundary - std::numeric_limits<float>::epsilon(), 50))); |
| CHECK(!AABB{leftBoundary, 0, rightBoundary, 100.0}.contains(Vec2D( |
| rightBoundary + rightBoundary * std::numeric_limits<float>::epsilon(), |
| 50))); |
| } |
| |
| TEST_CASE("IAABB overlaps", "[AABB]") |
| { |
| // Completely contained |
| CHECK(IAABB{0, 0, 100, 100}.overlaps(IAABB{10, 10, 90, 90})); |
| |
| // Coincident |
| CHECK(IAABB{0, 0, 100, 100}.overlaps(IAABB{0, 0, 100, 100})); |
| |
| // One edge out of range |
| CHECK(IAABB{0, 0, 100, 100}.overlaps(IAABB{-1000, 10, 90, 90})); |
| CHECK(IAABB{0, 0, 100, 100}.overlaps(IAABB{10, -1000, 90, 90})); |
| CHECK(IAABB{0, 0, 100, 100}.overlaps(IAABB{10, 10, 1000, 90})); |
| CHECK(IAABB{0, 0, 100, 100}.overlaps(IAABB{10, 10, 90, 1000})); |
| |
| // One edge still in range |
| CHECK(IAABB{0, 0, 100, 100}.overlaps(IAABB{-1000, -1000, 1000, 90})); |
| CHECK(IAABB{0, 0, 100, 100}.overlaps(IAABB{-1000, -1000, 90, 1000})); |
| CHECK(IAABB{0, 0, 100, 100}.overlaps(IAABB{-1000, 10, 1000, 1000})); |
| CHECK(IAABB{0, 0, 100, 100}.overlaps(IAABB{10, -1000, 1000, 1000})); |
| |
| // Disjoint |
| CHECK(!IAABB{0, 0, 100, 100}.overlaps(IAABB{110, 10, 190, 90})); |
| CHECK(!IAABB{0, 0, 100, 100}.overlaps(IAABB{10, 110, 90, 190})); |
| CHECK(!IAABB{0, 0, 100, 100}.overlaps(IAABB{-110, 10, -10, 90})); |
| CHECK(!IAABB{0, 0, 100, 100}.overlaps(IAABB{10, -110, 90, -10})); |
| |
| // Abutting, but disjoint |
| CHECK(!IAABB{0, 0, 100, 100}.overlaps(IAABB{-10, 10, 0, 90})); |
| CHECK(!IAABB{0, 0, 100, 100}.overlaps(IAABB{10, -10, 90, 0})); |
| CHECK(!IAABB{0, 0, 100, 100}.overlaps(IAABB{100, 10, 190, 90})); |
| CHECK(!IAABB{0, 0, 100, 100}.overlaps(IAABB{10, 100, 190, 90})); |
| } |
| |
| } // namespace rive |