| /* |
| * Copyright 2024 Rive |
| */ |
| |
| #include "testing_window.hpp" |
| |
| // Stub out when rive_vk_bootstrap is unavailable; those builds supply |
| // their own TestingWindow. |
| #if !defined(RIVE_VULKAN) || defined(RIVE_NO_VK_BOOTSTRAP) |
| |
| TestingWindow* TestingWindow::MakeVulkanTexture(const BackendParams&) |
| { |
| return nullptr; |
| } |
| |
| #else |
| |
| #include "common/offscreen_render_target.hpp" |
| #include "rive_vk_bootstrap/vulkan_device.hpp" |
| #include "rive_vk_bootstrap/vulkan_instance.hpp" |
| #include "rive_vk_bootstrap/vulkan_headless_frame_synchronizer.hpp" |
| #include "rive/renderer/rive_renderer.hpp" |
| #include "rive/renderer/vulkan/render_context_vulkan_impl.hpp" |
| #include "rive/renderer/vulkan/render_target_vulkan.hpp" |
| |
| namespace rive::gpu |
| { |
| class TestingWindowVulkanTexture : public TestingWindow |
| { |
| public: |
| TestingWindowVulkanTexture(const BackendParams& backendParams) : |
| m_backendParams(backendParams) |
| { |
| using namespace rive_vkb; |
| |
| m_instance = VulkanInstance::Create(VulkanInstance::Options{ |
| .appName = "Rive Unit Tests", |
| .idealAPIVersion = |
| m_backendParams.core ? VK_API_VERSION_1_1 : VK_API_VERSION_1_3, |
| #ifndef NDEBUG |
| .desiredValidationType = |
| m_backendParams.disableValidationLayers |
| ? VulkanValidationType::none |
| : (m_backendParams.wantVulkanSynchronizationValidation |
| ? VulkanValidationType::synchronization |
| : VulkanValidationType::core), |
| .wantDebugCallbacks = !m_backendParams.disableDebugCallbacks, |
| #endif |
| }); |
| assert(m_instance != nullptr); |
| |
| m_device = VulkanDevice::Create( |
| *m_instance, |
| VulkanDevice::Options{ |
| .coreFeaturesOnly = m_backendParams.core, |
| .gpuNameFilter = m_backendParams.gpuNameFilter.c_str(), |
| .headless = true, |
| }); |
| assert(m_device != nullptr); |
| |
| m_renderContext = RenderContextVulkanImpl::MakeContext( |
| m_instance->vkInstance(), |
| m_device->vkPhysicalDevice(), |
| m_device->vkDevice(), |
| m_device->vulkanFeatures(), |
| m_instance->getVkGetInstanceProcAddrPtr(), |
| { |
| .forceAtomicMode = backendParams.atomic, |
| .shaderCompilationMode = backendParams.shaderCompilationMode, |
| }); |
| |
| // Enable canvas pre-pass support |
| // (makeCommandBuffer/commitCommandBuffer) by providing a command queue |
| // for canvas rendering. |
| VkQueue graphicsQueue; |
| auto impl = |
| m_renderContext->static_impl_cast<RenderContextVulkanImpl>(); |
| auto vkGetDeviceQueue = reinterpret_cast<PFN_vkGetDeviceQueue>( |
| impl->vulkanContext()->GetDeviceProcAddr(m_device->vkDevice(), |
| "vkGetDeviceQueue")); |
| vkGetDeviceQueue(m_device->vkDevice(), |
| m_device->graphicsQueueFamilyIndex(), |
| 0, |
| &graphicsQueue); |
| impl->setCanvasQueue(graphicsQueue, |
| m_device->graphicsQueueFamilyIndex()); |
| } |
| |
| ~TestingWindowVulkanTexture() |
| { |
| // Destroy the offscreen frame syncrhonizer first because it |
| // synchronizes for in-flight command buffers. |
| m_frameSynchronizer = nullptr; |
| |
| m_renderContext.reset(); |
| m_renderTarget.reset(); |
| } |
| |
| rive::Factory* factory() override { return m_renderContext.get(); } |
| |
| rive::gpu::RenderContext* renderContext() const override |
| { |
| return m_renderContext.get(); |
| } |
| |
| rcp<rive_tests::OffscreenRenderTarget> makeOffscreenRenderTarget( |
| uint32_t width, |
| uint32_t height, |
| bool riveRenderable) const override |
| { |
| return rive_tests::OffscreenRenderTarget::MakeVulkan(vk(), |
| width, |
| height, |
| riveRenderable); |
| } |
| |
| std::unique_ptr<rive::Renderer> beginFrame( |
| const FrameOptions& options) override |
| { |
| if (m_frameSynchronizer == nullptr || |
| m_frameSynchronizer->width() != m_width || |
| m_frameSynchronizer->height() != m_height) |
| { |
| VkFormat imageFormat = |
| m_backendParams.srgb ? VK_FORMAT_R8G8B8A8_SRGB |
| : m_backendParams.core ? VK_FORMAT_R8G8B8A8_UNORM |
| : VK_FORMAT_B8G8R8A8_UNORM; |
| // Don't use VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT or |
| // VK_IMAGE_USAGE_STORAGE_BIT so we can test our (more complex) |
| // codepaths that make us work without it. |
| // The GMs that use offscreen "riveRenderable" render targets ensure |
| // we still cover the simpler direct rendering cases. |
| VkImageUsageFlags usageFlags = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | |
| VK_IMAGE_USAGE_TRANSFER_SRC_BIT | |
| VK_IMAGE_USAGE_TRANSFER_DST_BIT; |
| uint64_t currentFrameNumber = |
| m_frameSynchronizer != nullptr |
| ? m_frameSynchronizer->currentFrameNumber() |
| : 0; |
| |
| m_frameSynchronizer = |
| rive_vkb::VulkanHeadlessFrameSynchronizer::Create( |
| *m_instance, |
| *m_device, |
| ref_rcp(vk()), |
| rive_vkb::VulkanHeadlessFrameSynchronizer::Options{ |
| .width = m_width, |
| .height = m_height, |
| .imageFormat = imageFormat, |
| .imageUsageFlags = usageFlags, |
| .initialFrameNumber = currentFrameNumber, |
| }); |
| assert(m_frameSynchronizer != nullptr); |
| |
| m_renderTarget = impl()->makeRenderTarget( |
| m_width, |
| m_height, |
| m_frameSynchronizer->imageFormat(), |
| m_frameSynchronizer->imageUsageFlags()); |
| } |
| |
| rive::gpu::RenderContext::FrameDescriptor frameDescriptor = { |
| .renderTargetWidth = m_width, |
| .renderTargetHeight = m_height, |
| .loadAction = options.doClear |
| ? rive::gpu::LoadAction::clear |
| : rive::gpu::LoadAction::preserveRenderTarget, |
| .clearColor = options.clearColor, |
| .msaaSampleCount = m_backendParams.msaa ? 4u : 0u, |
| .disableRasterOrdering = options.disableRasterOrdering, |
| .wireframe = options.wireframe, |
| .fillsDisabled = options.fillsDisabled, |
| .strokesDisabled = options.strokesDisabled, |
| .clockwiseFillOverride = |
| m_backendParams.clockwise || options.clockwiseFillOverride, |
| .synthesizedFailureType = options.synthesizedFailureType, |
| }; |
| m_renderContext->beginFrame(frameDescriptor); |
| return std::make_unique<RiveRenderer>(m_renderContext.get()); |
| } |
| |
| void flushPLSContext(RenderTarget* offscreenRenderTarget) final |
| { |
| if (!m_frameSynchronizer->isFrameStarted()) |
| { |
| VK_CHECK(m_frameSynchronizer->beginFrame()); |
| |
| m_renderTarget->setTargetImageView( |
| m_frameSynchronizer->vkImageView(), |
| m_frameSynchronizer->vkImage(), |
| m_frameSynchronizer->lastAccess()); |
| } |
| |
| m_renderContext->flush({ |
| .renderTarget = offscreenRenderTarget != nullptr |
| ? offscreenRenderTarget |
| : m_renderTarget.get(), |
| .externalCommandBuffer = |
| m_frameSynchronizer->currentCommandBuffer(), |
| .currentFrameNumber = m_frameSynchronizer->currentFrameNumber(), |
| .safeFrameNumber = m_frameSynchronizer->safeFrameNumber(), |
| }); |
| } |
| |
| void endFrame(std::vector<uint8_t>* pixelData) override |
| { |
| flushPLSContext(nullptr); |
| auto lastAccess = m_renderTarget->targetLastAccess(); |
| if (pixelData != nullptr) |
| { |
| m_frameSynchronizer->queueImageCopy(&lastAccess); |
| } |
| |
| VK_CHECK(m_frameSynchronizer->endFrame(lastAccess)); |
| |
| if (pixelData != nullptr) |
| { |
| VK_CHECK( |
| m_frameSynchronizer->getPixelsFromLastImageCopy(pixelData)); |
| } |
| } |
| |
| private: |
| RenderContextVulkanImpl* impl() const |
| { |
| return m_renderContext->static_impl_cast<RenderContextVulkanImpl>(); |
| } |
| |
| VulkanContext* vk() const { return impl()->vulkanContext(); } |
| |
| void* vulkanGraphicsQueue() const override |
| { |
| if (!vk() || !m_device) |
| return VK_NULL_HANDLE; |
| // graphicsQueue() is protected on VulkanFrameSynchronizer, so retrieve |
| // the queue via vkGetDeviceQueue using the known family index. |
| auto pfnGetDeviceQueue = reinterpret_cast<PFN_vkGetDeviceQueue>( |
| vk()->GetDeviceProcAddr(vk()->device, "vkGetDeviceQueue")); |
| if (!pfnGetDeviceQueue) |
| return VK_NULL_HANDLE; |
| VkQueue queue = VK_NULL_HANDLE; |
| pfnGetDeviceQueue(vk()->device, |
| m_device->graphicsQueueFamilyIndex(), |
| 0, |
| &queue); |
| return queue; |
| } |
| uint32_t vulkanGraphicsQueueFamilyIndex() const override |
| { |
| return m_device ? m_device->graphicsQueueFamilyIndex() : 0; |
| } |
| void* vulkanGetInstanceProcAddr() const override |
| { |
| return m_instance ? reinterpret_cast<void*>( |
| m_instance->getVkGetInstanceProcAddrPtr()) |
| : nullptr; |
| } |
| |
| void* getCurrentCommandBuffer() const override |
| { |
| // Per the base-class contract: return nullptr when no CB is open. |
| // The handle exposed by VulkanFrameSynchronizer is allocated up front |
| // but is only in the recording state between |
| // waitForFenceAndBeginFrame() and endFrame(). Handing it out before |
| // that causes Ore to record into an unbegun CB |
| // (VUID-vkCmdBeginRenderPass-commandBuffer-recording on validation, GPU |
| // ring timeout on RADV, heap corruption on nvidia). Matches |
| // testing_window_android_vulkan.cpp. |
| if (m_frameSynchronizer == nullptr || |
| !m_frameSynchronizer->isFrameStarted()) |
| return nullptr; |
| return m_frameSynchronizer->currentCommandBuffer(); |
| } |
| |
| void* getOreContext() const override |
| { |
| return m_renderContext->getOreContext(); |
| } |
| |
| void beginOreFrame() override |
| { |
| auto oreContext = |
| static_cast<rive::ore::Context*>(m_renderContext->getOreContext()); |
| if (!m_frameSynchronizer->isFrameStarted()) |
| { |
| VK_CHECK(m_frameSynchronizer->beginFrame()); |
| |
| m_renderTarget->setTargetImageView( |
| m_frameSynchronizer->vkImageView(), |
| m_frameSynchronizer->vkImage(), |
| m_frameSynchronizer->lastAccess()); |
| } |
| |
| oreContext->beginFrame( |
| {.externalCommandBuffer = |
| m_frameSynchronizer->currentCommandBuffer(), |
| .safeFrameNumber = m_frameSynchronizer->safeFrameNumber(), |
| .currentFrameNumber = m_frameSynchronizer->currentFrameNumber()}); |
| } |
| |
| void endOreFrame() override |
| { |
| auto oreContext = |
| static_cast<rive::ore::Context*>(m_renderContext->getOreContext()); |
| oreContext->endFrame(); |
| auto lastAccess = m_renderTarget->targetLastAccess(); |
| VK_CHECK(m_frameSynchronizer->endFrame(lastAccess)); |
| } |
| |
| const BackendParams m_backendParams; |
| std::unique_ptr<rive_vkb::VulkanInstance> m_instance; |
| std::unique_ptr<rive_vkb::VulkanDevice> m_device; |
| std::unique_ptr<RenderContext> m_renderContext; |
| std::unique_ptr<rive_vkb::VulkanHeadlessFrameSynchronizer> |
| m_frameSynchronizer; |
| rcp<RenderTargetVulkanImpl> m_renderTarget; |
| }; |
| }; // namespace rive::gpu |
| |
| TestingWindow* TestingWindow::MakeVulkanTexture( |
| const BackendParams& backendParams) |
| { |
| return new rive::gpu::TestingWindowVulkanTexture(backendParams); |
| } |
| |
| #endif |