| #include "rive/shapes/clipping_shape.hpp" |
| #include "rive/artboard.hpp" |
| #include "rive/core_context.hpp" |
| #include "rive/factory.hpp" |
| #include "rive/node.hpp" |
| #include "rive/renderer.hpp" |
| #include "rive/shapes/path_composer.hpp" |
| #include "rive/shapes/shape.hpp" |
| |
| using namespace rive; |
| |
| void ClippingShapeStart::draw(Renderer* renderer, bool needsSaveOperation) |
| { |
| if (!m_clippingShape->isVisible()) |
| { |
| return; |
| } |
| if (needsSaveOperation) |
| { |
| |
| renderer->save(); |
| } |
| if (m_clippingShape) |
| { |
| ShapePaintPath* path = m_clippingShape->path(); |
| if (!path) |
| { |
| return; |
| } |
| RenderPath* renderPath = path->renderPath(m_clippingShape); |
| renderer->clipPath(renderPath); |
| } |
| } |
| |
| int ClippingShapeStart::emptyClipCount() |
| { |
| if (m_clippingShape && m_clippingShape->isVisible()) |
| { |
| ShapePaintPath* path = m_clippingShape->path(); |
| if (!path) |
| { |
| return 1; |
| } |
| } |
| return 0; |
| } |
| |
| bool ClippingShapeStart::isVisible() |
| { |
| if (m_clippingShape) |
| { |
| return m_clippingShape->isVisible(); |
| } |
| return false; |
| } |
| |
| int ClippingShapeEnd::emptyClipCount() |
| { |
| if (m_clippingShape && m_clippingShape->isVisible()) |
| { |
| ShapePaintPath* path = m_clippingShape->path(); |
| if (!path) |
| { |
| return -1; |
| } |
| } |
| return 0; |
| } |
| |
| void ClippingShapeEnd::draw(Renderer* renderer, bool needsSaveOperation) |
| { |
| if (!m_clippingShape->isVisible() || !needsSaveOperation) |
| { |
| return; |
| } |
| renderer->restore(); |
| } |
| |
| ClippingShape::~ClippingShape() |
| { |
| for (auto& proxy : m_proxyDrawables) |
| { |
| delete proxy; |
| } |
| for (auto& proxy : m_pooledProxyDrawables) |
| { |
| delete proxy; |
| } |
| } |
| |
| StatusCode ClippingShape::onAddedClean(CoreContext* context) |
| { |
| // Find drawables parented (directly or transitively) to this clipping |
| // shape's parent; they need to know they'll be clipped by this shape. |
| parent()->forAll([this](Component* component) -> bool { |
| if (component->is<Drawable>()) |
| { |
| component->as<Drawable>()->addClippingShape(this); |
| } |
| return true; |
| }); |
| |
| // Find shapes parented (directly or transitively) to the source node; |
| // their paths will need to be RenderPaths in order to be used for |
| // clipping operations. |
| if (m_Source) |
| { |
| m_Source->forAll([this](Component* component) -> bool { |
| if (component->is<Shape>()) |
| { |
| auto shape = component->as<Shape>(); |
| shape->addFlags(PathFlags::world | PathFlags::clipping); |
| m_Shapes.push_back(shape); |
| } |
| return true; |
| }); |
| } |
| |
| return StatusCode::Ok; |
| } |
| |
| StatusCode ClippingShape::onAddedDirty(CoreContext* context) |
| { |
| StatusCode code = Super::onAddedDirty(context); |
| if (code != StatusCode::Ok) |
| { |
| return code; |
| } |
| auto coreObject = context->resolve(sourceId()); |
| if (coreObject == nullptr || !coreObject->is<Node>()) |
| { |
| return StatusCode::MissingObject; |
| } |
| |
| m_Source = static_cast<Node*>(coreObject); |
| |
| return StatusCode::Ok; |
| } |
| |
| void ClippingShape::buildDependencies() |
| { |
| for (auto shape : m_Shapes) |
| { |
| shape->pathComposer()->addDependent(this); |
| } |
| clipStart.clippingShape(this); |
| clipEnd.clippingShape(this); |
| } |
| |
| static Mat2D identity; |
| void ClippingShape::update(ComponentDirt value) |
| { |
| if (hasDirt(value, |
| ComponentDirt::Path | ComponentDirt::WorldTransform | |
| ComponentDirt::NSlicer)) |
| { |
| m_path.rewind(false, (FillRule)fillRule()); |
| m_clipPath = nullptr; |
| for (auto shape : m_Shapes) |
| { |
| if (!shape->isEmpty()) |
| { |
| auto path = shape->pathComposer()->worldPath(); |
| if (path == nullptr) |
| { |
| continue; |
| } |
| m_path.addPath(path, &identity); |
| m_clipPath = &m_path; |
| } |
| } |
| } |
| } |
| |
| void ClippingShape::isVisibleChanged() |
| { |
| artboard()->addDirt(ComponentDirt::Clipping); |
| } |