| /* | |
| * Copyright 2025 Rive | |
| */ | |
| #ifdef @FRAGMENT | |
| layout(input_attachment_index = 0, | |
| #ifdef @INPUT_ATTACHMENT_BINDING | |
| binding = @INPUT_ATTACHMENT_BINDING, | |
| #else | |
| binding = 0, | |
| #endif | |
| set = PLS_TEXTURE_BINDINGS_SET) uniform lowp subpassInput | |
| inputAttachment; | |
| layout(location = 0) out half4 outputColor; | |
| void main() { outputColor = subpassLoad(inputAttachment); } | |
| #endif |