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#ifndef _RIVE_LISTENER_INPUT_CHANGE_HPP_
#define _RIVE_LISTENER_INPUT_CHANGE_HPP_
#include "rive/generated/animation/listener_input_change_base.hpp"
namespace rive {
class StateMachineInput;
class ListenerInputChange : public ListenerInputChangeBase {
public:
StatusCode import(ImportStack& importStack) override;
virtual bool validateInputType(const StateMachineInput* input) const { return true; }
};
} // namespace rive
#endif