| #ifndef _RIVE_LISTENER_BOOL_CHANGE_HPP_ | |
| #define _RIVE_LISTENER_BOOL_CHANGE_HPP_ | |
| #include "rive/generated/animation/listener_bool_change_base.hpp" | |
| namespace rive { | |
| class ListenerBoolChange : public ListenerBoolChangeBase { | |
| public: | |
| bool validateInputType(const StateMachineInput* input) const override; | |
| void perform(StateMachineInstance* stateMachineInstance, Vec2D position) const override; | |
| }; | |
| } // namespace rive | |
| #endif |